Lines Matching refs:ResMaterial

59         ResMaterial resource,
71 ResMaterial resource,
87 ResMaterial resource,
98 ResMaterial GetOriginal() in GetOriginal()
100 return ResStaticCast<ResMaterial>(this->GetResSceneObject()); in GetOriginal()
104 const ResMaterial GetOriginal() const in GetOriginal()
106 return ResStaticCast<ResMaterial>(this->GetResSceneObject()); in GetOriginal()
152 ResMaterial GetBuffer() in GetBuffer()
162 return ResMaterial(NULL); in GetBuffer()
167 const ResMaterial GetBuffer() const in GetBuffer()
177 return ResMaterial(NULL); in GetBuffer()
182 ResMaterial& GetShaderParameterResMaterial() { return m_ShaderParameterResMaterial; } in GetShaderParameterResMaterial()
185 … const ResMaterial& GetShaderParameterResMaterial() const { return m_ShaderParameterResMaterial; } in GetShaderParameterResMaterial()
188 ResMaterial& GetShadingParameterResMaterial() { return m_ShadingParameterResMaterial; } in GetShadingParameterResMaterial()
191 …const ResMaterial& GetShadingParameterResMaterial() const { return m_ShadingParameterResMaterial; } in GetShadingParameterResMaterial()
194 ResMaterial& GetMaterialColorResMaterial() { return m_MaterialColorResMaterial; } in GetMaterialColorResMaterial()
197 const ResMaterial& GetMaterialColorResMaterial() const { return m_MaterialColorResMaterial; } in GetMaterialColorResMaterial()
200 ResMaterial& GetRasterizationResMaterial() { return m_RasterizationResMaterial; } in GetRasterizationResMaterial()
203 const ResMaterial& GetRasterizationResMaterial() const { return m_RasterizationResMaterial; } in GetRasterizationResMaterial()
206 ResMaterial& GetTextureCoordinatorResMaterial() { return m_TextureCoordinatorResMaterial; } in GetTextureCoordinatorResMaterial()
209 …const ResMaterial& GetTextureCoordinatorResMaterial() const { return m_TextureCoordinatorResMateri… in GetTextureCoordinatorResMaterial()
212 ResMaterial& GetTextureMapperResMaterial() { return m_TextureMapperResMaterial; } in GetTextureMapperResMaterial()
215 const ResMaterial& GetTextureMapperResMaterial() const { return m_TextureMapperResMaterial; } in GetTextureMapperResMaterial()
218 ResMaterial& GetFragmentLightingResMaterial() { return m_FragmentLightingResMaterial; } in GetFragmentLightingResMaterial()
221 …const ResMaterial& GetFragmentLightingResMaterial() const { return m_FragmentLightingResMaterial; } in GetFragmentLightingResMaterial()
224ResMaterial& GetFragmentLightingTableResMaterial() { return m_FragmentLightingTableResMaterial; } in GetFragmentLightingTableResMaterial()
227 …const ResMaterial& GetFragmentLightingTableResMaterial() const { return m_FragmentLightingTableRes… in GetFragmentLightingTableResMaterial()
230 ResMaterial& GetTextureCombinerResMaterial() { return m_TextureCombinerResMaterial; } in GetTextureCombinerResMaterial()
233 … const ResMaterial& GetTextureCombinerResMaterial() const { return m_TextureCombinerResMaterial; } in GetTextureCombinerResMaterial()
236 ResMaterial& GetAlphaTestResMaterial() { return m_AlphaTestResMaterial; } in GetAlphaTestResMaterial()
239 const ResMaterial& GetAlphaTestResMaterial() const { return m_AlphaTestResMaterial; } in GetAlphaTestResMaterial()
242 ResMaterial& GetFragmentOperationResMaterial() { return m_FragmentOperationResMaterial; } in GetFragmentOperationResMaterial()
245 …const ResMaterial& GetFragmentOperationResMaterial() const { return m_FragmentOperationResMaterial… in GetFragmentOperationResMaterial()
248 ResMaterial& GetSceneEnvironmentResMaterial() { return m_SceneEnvironmentResMaterial; } in GetSceneEnvironmentResMaterial()
251 …const ResMaterial& GetSceneEnvironmentResMaterial() const { return m_SceneEnvironmentResMaterial; } in GetSceneEnvironmentResMaterial()
263 ResMaterial resMaterial,
272 struct ResMaterialDestroyer : public std::unary_function<ResMaterial, void>
304 ::std::pair<ResMaterial, Result> CopyResMaterial(
314 static void DestroyResMaterial(os::IAllocator* allocator, ResMaterial resMaterial);
361 ResMaterial GetActiveResource(u32 objectType) in GetActiveResource()
367 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim, const ResMaterial resMaterial);
372 typedef ut::MoveArray<ResMaterial> ResMaterialArray;
379 ResMaterial m_ShaderParameterResMaterial;
380 ResMaterial m_ShadingParameterResMaterial;
381 ResMaterial m_MaterialColorResMaterial;
382 ResMaterial m_RasterizationResMaterial;
383 ResMaterial m_TextureCoordinatorResMaterial;
384 ResMaterial m_TextureMapperResMaterial;
385 ResMaterial m_FragmentLightingResMaterial;
386 ResMaterial m_FragmentLightingTableResMaterial;
387 ResMaterial m_TextureCombinerResMaterial;
388 ResMaterial m_AlphaTestResMaterial;
389 ResMaterial m_FragmentOperationResMaterial;
390 ResMaterial m_SceneEnvironmentResMaterial;