Lines Matching refs:count
452 MakeCommandHeader(u32 address, int count, bool incremental, u8 byteEnable) in MakeCommandHeader() argument
465 NW_ASSERT(0 < count && count <= 256); in MakeCommandHeader()
474 result |= ut::internal::MakeBits(count - 1, SIZE_WIDTH, SIZE_SHIFT); in MakeCommandHeader()
481 #define NW_GFX_GPU_HEADER(addr, count, incremental, byteEnable) (u32)((incremental << 31) | (count… argument
661 NWSetUniform4fv(u32 index, int count, const f32* data) in NWSetUniform4fv() argument
680 NW_MINMAX_ASSERT(count, 1, 64); in NWSetUniform4fv()
712 switch (count) in NWSetUniform4fv()
801 NWSetUniform3fv(u32 index, int count, const f32* data) in NWSetUniform3fv() argument
821 NW_MINMAX_ASSERT(count, 1, 64); in NWSetUniform3fv()
853 switch (count) in NWSetUniform3fv()
910 NWSetUniform2fv(u32 index, int count, const f32* data) in NWSetUniform2fv() argument
930 NW_MINMAX_ASSERT(count, 1, 64); in NWSetUniform2fv()
962 switch (count) in NWSetUniform2fv()
1019 NWSetUniform1fv(u32 index, int count, const f32* data) in NWSetUniform1fv() argument
1039 NW_MINMAX_ASSERT(count, 1, 64); in NWSetUniform1fv()
1071 switch (count) in NWSetUniform1fv()
1129 NWSetUniform4fvBegin(u32 index, int totalCount, int count, const f32* data) in NWSetUniform4fvBegin() argument
1151 NW_MINMAX_ASSERT(count, 1, 64); in NWSetUniform4fvBegin()
1167 switch (count) in NWSetUniform4fvBegin()
1216 NWSetUniform4fvContinuous(int count, const f32* data) in NWSetUniform4fvContinuous() argument
1233 switch (count) in NWSetUniform4fvContinuous()
1281 NWSetVertexUniform4fv(u32 index, int count, const f32* data) in NWSetVertexUniform4fv() argument
1283 NWSetUniform4fv<REG_VERTEX_UNIFORM_FLOAT_INDEX>(index, count, data); in NWSetVertexUniform4fv()
1287 NWSetVertexUniform3fv(u32 index, int count, const f32* data) in NWSetVertexUniform3fv() argument
1289 NWSetUniform3fv<REG_VERTEX_UNIFORM_FLOAT_INDEX>(index, count, data); in NWSetVertexUniform3fv()
1293 NWSetVertexUniform2fv(u32 index, int count, const f32* data) in NWSetVertexUniform2fv() argument
1295 NWSetUniform2fv<REG_VERTEX_UNIFORM_FLOAT_INDEX>(index, count, data); in NWSetVertexUniform2fv()
1299 NWSetVertexUniform1fv(u32 index, int count, const f32* data) in NWSetVertexUniform1fv() argument
1301 NWSetUniform1fv<REG_VERTEX_UNIFORM_FLOAT_INDEX>(index, count, data); in NWSetVertexUniform1fv()
1305 NWSetGeometryUniform4fv(u32 index, int count, const f32* data) in NWSetGeometryUniform4fv() argument
1307 NWSetUniform4fv<REG_GEOMETRY_UNIFORM_FLOAT_INDEX>(index, count, data); in NWSetGeometryUniform4fv()
1311 NWSetGeometryUniform3fv(u32 index, int count, const f32* data) in NWSetGeometryUniform3fv() argument
1313 NWSetUniform3fv<REG_GEOMETRY_UNIFORM_FLOAT_INDEX>(index, count, data); in NWSetGeometryUniform3fv()
1317 NWSetGeometryUniform2fv(u32 index, int count, const f32* data) in NWSetGeometryUniform2fv() argument
1319 NWSetUniform2fv<REG_GEOMETRY_UNIFORM_FLOAT_INDEX>(index, count, data); in NWSetGeometryUniform2fv()
1323 NWSetGeometryUniform1fv(u32 index, int count, const f32* data) in NWSetGeometryUniform1fv() argument
1325 NWSetUniform1fv<REG_GEOMETRY_UNIFORM_FLOAT_INDEX>(index, count, data); in NWSetGeometryUniform1fv()
1329 NWSetVertexUniform4fvBegin(u32 index, int totalCount, int count, const f32* data) in NWSetVertexUniform4fvBegin() argument
1331 NWSetUniform4fvBegin<REG_VERTEX_UNIFORM_FLOAT_INDEX>(index, totalCount, count, data); in NWSetVertexUniform4fvBegin()
1335 NWSetVertexUniform4fvContinuous(int count, const f32* data) in NWSetVertexUniform4fvContinuous() argument
1337 NWSetUniform4fvContinuous(count, data); in NWSetVertexUniform4fvContinuous()
1347 NWSetGeometryUniform4fvBegin(u32 index, int totalCount, int count, const f32* data) in NWSetGeometryUniform4fvBegin() argument
1349 NWSetUniform4fvBegin<REG_GEOMETRY_UNIFORM_FLOAT_INDEX>(index, totalCount, count, data); in NWSetGeometryUniform4fvBegin()
1353 NWSetGeometryUniform4fvContinuous(int count, const f32* data) in NWSetGeometryUniform4fvContinuous() argument
1355 NWSetUniform4fvContinuous(count, data); in NWSetGeometryUniform4fvContinuous()
1726 int count = 0; variable
1731 ++count;
1732 if (count == 4)
1736 count = 0;