Lines Matching refs:memory

821             void* memory = GetAllocator().Alloc(sizeof(AnimGroup*) * maxAnimGroups);  in Initialize()  local
822 if (memory == NULL) in Initialize()
828 m_AnimGroups = AnimGroupArray(memory, maxAnimGroups, &GetAllocator()); in Initialize()
831 void* memory = GetAllocator().Alloc(sizeof(AnimObject*) * animObjectCount); in Initialize() local
832 if (memory == NULL) in Initialize()
838 m_AnimObjects = AnimObjectArray(memory, animObjectCount, &GetAllocator()); in Initialize()
1176 void* memory = GetAllocator().Alloc(sizeof(int) * maxMembers); in Initialize() local
1177 if (memory == NULL) in Initialize()
1183 m_BindIndexTable = ut::MoveArray<int>(memory, maxMembers, &GetAllocator()); in Initialize()
1187 void* memory = GetAllocator().Alloc(sizeof(int) * maxAnimMembers); in Initialize() local
1188 if (memory == NULL) in Initialize()
1194 m_ReverseBindIndexTable = ut::MoveArray<int>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
1744 void* memory = GetAllocator().Alloc(sizeof(AnimObject*) * maxAnimObjects); in Initialize() local
1746 if (memory == NULL) in Initialize()
1752 m_AnimObjects = AnimObjectArray(memory, maxAnimObjects, &GetAllocator()); in Initialize()
1974 void* memory = GetAllocator().Alloc(sizeof(float) * maxAnimObjects); in Initialize() local
1975 if (memory == NULL) in Initialize()
1981 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
1989 void* memory = GetAllocator().Alloc(sizeof(float) * maxAnimObjects); in Initialize() local
1990 if (memory == NULL) in Initialize()
1996 m_NormalizedWeights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
2198 void* memory = GetAllocator().Alloc(sizeof(float) * maxAnimObjects); in Initialize() local
2199 if (memory == NULL) in Initialize()
2205 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()