Lines Matching refs:maxAnimObjects

548         Builder& MaxAnimObjectsPerGroup(int maxAnimObjects)  in MaxAnimObjectsPerGroup()  argument
550 NW_ASSERT(maxAnimObjects > 0); in MaxAnimObjectsPerGroup()
551 m_MaxAnimObjectsPerGroup = maxAnimObjects; in MaxAnimObjectsPerGroup()
780 int maxAnimObjects) in AnimBinding() argument
782 , m_AnimObjectCountPerGroup(maxAnimObjects) in AnimBinding()
800 … GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimGroups, int maxAnimObjects) in GetMemorySizeForInitialize() argument
804 const int animObjectCount = maxAnimGroups * maxAnimObjects; in GetMemorySizeForInitialize()
813 Result Initialize(int maxAnimGroups, int maxAnimObjects) in Initialize() argument
816 const int animObjectCount = maxAnimGroups * maxAnimObjects; in Initialize()
1732 static void GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimObjects) in GetMemorySizeForInitialize() argument
1736 size += sizeof(AnimObject*) * maxAnimObjects; in GetMemorySizeForInitialize()
1740 virtual Result Initialize(int maxAnimObjects) in Initialize() argument
1744 void* memory = GetAllocator().Alloc(sizeof(AnimObject*) * maxAnimObjects); in Initialize()
1752 m_AnimObjects = AnimObjectArray(memory, maxAnimObjects, &GetAllocator()); in Initialize()
1792 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects() argument
1794 NW_ASSERT(maxAnimObjects > 0); in MaxAnimObjects()
1795 m_MaxAnimObjects = maxAnimObjects; in MaxAnimObjects()
1958 static void GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimObjects) in GetMemorySizeForInitialize() argument
1962 AnimBlender::GetMemorySizeForInitialize(pSize, maxAnimObjects); in GetMemorySizeForInitialize()
1963 size += sizeof(float) * maxAnimObjects; in GetMemorySizeForInitialize()
1964 size += sizeof(float) * maxAnimObjects; in GetMemorySizeForInitialize()
1968 virtual Result Initialize(int maxAnimObjects, bool ignoreNoAnimMember) in Initialize() argument
1970 Result result = AnimBlender::Initialize(maxAnimObjects); in Initialize()
1974 void* memory = GetAllocator().Alloc(sizeof(float) * maxAnimObjects); in Initialize()
1981 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
1982 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize()
1989 void* memory = GetAllocator().Alloc(sizeof(float) * maxAnimObjects); in Initialize()
1996 m_NormalizedWeights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
1997 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize()
2058 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects() argument
2060 NW_ASSERT(maxAnimObjects > 0); in MaxAnimObjects()
2061 m_MaxAnimObjects = maxAnimObjects; in MaxAnimObjects()
2185 static void GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimObjects) in GetMemorySizeForInitialize() argument
2189 AnimBlender::GetMemorySizeForInitialize(pSize, maxAnimObjects); in GetMemorySizeForInitialize()
2190 size += sizeof(float) * maxAnimObjects; in GetMemorySizeForInitialize()
2193 virtual Result Initialize(int maxAnimObjects) in Initialize() argument
2195 Result result = AnimBlender::Initialize(maxAnimObjects); in Initialize()
2198 void* memory = GetAllocator().Alloc(sizeof(float) * maxAnimObjects); in Initialize()
2205 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
2206 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize()
2242 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects() argument
2244 NW_ASSERT(maxAnimObjects > 0); in MaxAnimObjects()
2245 m_MaxAnimObjects = maxAnimObjects; in MaxAnimObjects()