Lines Matching refs:animGroup
105 typedef bool (*PreEvaluateCallback)(AnimGroup* animGroup, int targetObjIdx);
172 AnimGroup* animGroup = new(buf) AnimGroup(m_ResAnimGroup, m_SceneNode, allocator); in Create() local
174 Result result = animGroup->Initialize(m_UseOriginalValue); in Create()
178 return animGroup; in Create()
182 SafeDestroy(animGroup); in Create()
411 bool Bind(AnimGroup* animGroup) in Bind() argument
413 return TryBind(animGroup).IsSuccess(); in Bind()
426 virtual Result TryBind(AnimGroup* animGroup) = 0;
688 void SetAnimGroup(int groupIdx, AnimGroup* animGroup) in SetAnimGroup() argument
691 m_AnimGroups[groupIdx] = animGroup; in SetAnimGroup()
727 const AnimGroup* animGroup = animObject->GetAnimGroup(); variable
728 NW_NULL_ASSERT(animGroup);
729 return SetAnimObject(animGroup->GetName(), animObject, objectIdx);
860 NW_FORCE_INLINE void EvaluateSimple(AnimGroup* animGroup, AnimEvaluator* evaluator);
861 …NW_FORCE_INLINE void EvaluateTransformSimple(AnimGroup* animGroup, TransformAnimEvaluator* evaluat…
864 NW_FORCE_INLINE void EvaluateBlender(AnimGroup* animGroup, AnimObject* animObj);
866 …NW_FORCE_INLINE void EvaluateTransformMember(AnimGroup* animGroup, int memberIdx, AnimObject* anim…
867 …NW_FORCE_INLINE void EvaluateTransformMemberFast(AnimGroup* animGroup, int memberIdx, TransformAni…
868 …NW_FORCE_INLINE void EvaluateMember(AnimGroup* animGroup, int memberIdx, AnimObject* animObj, int&…
921 virtual Result TryBind(AnimGroup* animGroup);
958 AnimGroup* animGroup = m_AnimGroup; in ChangeAnim() local
960 Bind(animGroup); in ChangeAnim()
1582 virtual Result TryBind(AnimGroup* animGroup) in TryBind() argument
1584 NW_NULL_ASSERT(animGroup); in TryBind()
1586 m_AnimGroup = animGroup; in TryBind()