Lines Matching refs:result

232     virtual bool PostBlend(AnimResult* result, const float* weights) const  in PostBlend()  argument
234 (void)result; in PostBlend()
259 virtual void Apply(void* target, const AnimResult* result) const = 0;
267 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const = 0;
305 void ApplyFloatVector(void* target, const AnimResult* result, int compCount) const;
313 … void ConvertFloatVectorToAnimResult(AnimResult* result, const void* source, int compCount) const;
366 virtual void Apply(void* target, const AnimResult* result) const in Apply() argument
369 *reinterpret_cast<const bool*>(result->GetValueBuffer()); in Apply()
372 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult() argument
374 *reinterpret_cast<bool*>(result->GetValueBuffer()) = in ConvertToAnimResult()
376 result->SetFlags(VALID_SINGLE); in ConvertToAnimResult()
420 virtual void Apply(void* target, const AnimResult* result) const in Apply() argument
423 *reinterpret_cast<const int*>(result->GetValueBuffer()); in Apply()
426 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult() argument
428 *reinterpret_cast<int*>(result->GetValueBuffer()) = in ConvertToAnimResult()
430 result->SetFlags(VALID_SINGLE); in ConvertToAnimResult()
478 virtual void Apply(void* target, const AnimResult* result) const in Apply() argument
481 *reinterpret_cast<const float*>(result->GetValueBuffer()); in Apply()
484 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult() argument
486 *reinterpret_cast<float*>(result->GetValueBuffer()) = in ConvertToAnimResult()
488 result->SetFlags(VALID_SINGLE); in ConvertToAnimResult()
544 virtual void Apply(void* target, const AnimResult* result) const in Apply() argument
546 ApplyFloatVector(target, result, COMP_COUNT); in Apply()
549 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult() argument
551 ConvertFloatVectorToAnimResult(result, source, COMP_COUNT); in ConvertToAnimResult()
607 virtual void Apply(void* target, const AnimResult* result) const in Apply() argument
609 ApplyFloatVector(target, result, COMP_COUNT); in Apply()
612 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult() argument
614 ConvertFloatVectorToAnimResult(result, source, COMP_COUNT); in ConvertToAnimResult()
659 virtual void Apply(void* target, const AnimResult* result) const;
661 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const;
704 virtual void Apply(void* target, const AnimResult* result) const in Apply() argument
707 const ut::Offset* srcOffset = reinterpret_cast<const ut::Offset*>(result->GetValueBuffer()); in Apply()
712 virtual void ConvertToAnimResult(AnimResult* result, const void* source) const in ConvertToAnimResult() argument
714 ut::Offset* dstOffset = reinterpret_cast<ut::Offset*>(result->GetValueBuffer()); in ConvertToAnimResult()
718 result->SetFlags(VALID_SINGLE); in ConvertToAnimResult()