Lines Matching refs:fileSize
152 s32 fileSize = (s32)fontReader.GetSize(); in InitializeFont() local
153 if ( fileSize <= 0 ) { return false; } in InitializeFont()
155 buffer = MemAlloc( fileSize, nw::font::GlyphDataAlignment ); in InitializeFont()
158 s32 readSize = fontReader.Read( buffer, fileSize ); in InitializeFont()
159 if ( readSize != fileSize ) in InitializeFont()
223 const u32 fileSize = (u32)shaderReader.GetSize(); in InitializeShaders() local
224 void* shaderBinary = MemAlloc( fileSize ); in InitializeShaders()
227 s32 read = shaderReader.Read( shaderBinary, fileSize ); in InitializeShaders()
228 NW_ASSERT( read == fileSize ); in InitializeShaders()
231 nw::font::RectDrawer::GetVertexBufferCommandBufferSize( shaderBinary, fileSize ); in InitializeShaders()
234 m_Drawer.Initialize( vtxBufCmdBuf, shaderBinary, fileSize ); in InitializeShaders()