Lines Matching refs:s_DeviceAllocator
34 nw::demo::DemoAllocator s_DeviceAllocator; variable
86 nw::gfx::CommandCacheManager::SetAllocator( &s_DeviceAllocator ); in InitializeGraphics()
92 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
100 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
103 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
112 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
146 .Create(&s_DeviceAllocator); in BuildRootNodes()
157 &s_DeviceAllocator, in BuildCameras()
188 nw::gfx::Result result = resourceSet->resource.Setup(&s_DeviceAllocator); in BuildResources()
194 nw::ut::MoveArray<nw::gfx::SceneNode*> sceneNodeArray(SCENE_NODE_COUNT, &s_DeviceAllocator); in BuildResources()
203 &s_DeviceAllocator, in BuildResources()
218 &s_DeviceAllocator, in BuildResources()
246 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
269 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
434 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
436 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
443 NW_DEMO_TEST_LOOP(&s_DeviceAllocator, NULL, &s_RenderSystem) in nnMain()