Lines Matching refs:s_ShadowCamera
249 nw::gfx::Camera* s_ShadowCamera = NULL; variable
586 s_ShadowCamera = in BuildCameras()
600 s_ShadowCamera = in BuildCameras()
615 s_ShadowCamera = in BuildCameras()
634 NW_NULL_ASSERT(s_ShadowCamera); in BuildCameras()
636 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras()
831 sceneEnvironment.SetCamera(s_ShadowCameraIndex, s_ShadowCamera); in InitializeScenes()
943 s_ShadowCamera->WorldMatrix().m[0][3] = translate.x; in UpdateScene()
944 s_ShadowCamera->WorldMatrix().m[1][3] = translate.y; in UpdateScene()
945 s_ShadowCamera->WorldMatrix().m[2][3] = translate.z; in UpdateScene()
948 s_ShadowCamera->SetTargetPosition(translate + direction); in UpdateScene()
950 s_ShadowCamera->UpdateCameraMatrix(); in UpdateScene()
980 *s_ShadowCamera, in SubmitView()