Lines Matching refs:s_DeviceAllocator

34 nw::demo::DemoAllocator s_DeviceAllocator;  variable
78 nw::gfx::CommandCacheManager::SetAllocator( &s_DeviceAllocator ); in InitializeGraphics()
87 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
94 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
97 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
104 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
107 .Create(&s_DeviceAllocator); in InitializeGraphics()
110 .Create(&s_DeviceAllocator); in InitializeGraphics()
153 .Create(&s_DeviceAllocator); in BuildRootNodes()
167 &s_DeviceAllocator, in BuildCameras()
315 nw::demo::ParticleEffect::InitializeShaderBinary(SHADER_RESOURCE_FILE_NAME, &s_DeviceAllocator); in InitializeParticleMissileDemo()
318 …s_ParticleEffect = nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false,… in InitializeParticleMissileDemo()
321 …ourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE_FILE, &s_DeviceAllocator); in InitializeParticleMissileDemo()
569 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
572 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
574 NW_DEMO_TEST_LOOP(&s_DeviceAllocator, &s_ParticleAllocator, &s_RenderSystem) in nnMain()
578 s_FlushCache = nw::demo::FlushCache::Create(&s_DeviceAllocator); in nnMain()