Lines Matching refs:s_DeviceAllocator
34 nw::demo::DemoAllocator s_DeviceAllocator; variable
80 nw::gfx::CommandCacheManager::SetAllocator( &s_DeviceAllocator ); in InitializeGraphics()
89 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
96 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
99 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
106 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
110 .Create(&s_DeviceAllocator); in InitializeGraphics()
113 .Create(&s_DeviceAllocator); in InitializeGraphics()
156 .Create(&s_DeviceAllocator); in BuildRootNodes()
170 &s_DeviceAllocator, in BuildCameras()
340 nw::demo::ParticleEffect::InitializeShaderBinary(SHADER_RESOURCE_FILE_NAME, &s_DeviceAllocator); in InitializeParticleNodeCombinationDemo()
343 …s_ParticleEffect = nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false,… in InitializeParticleNodeCombinationDemo()
346 …ourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE_FILE, &s_DeviceAllocator); in InitializeParticleNodeCombinationDemo()
612 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
615 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
617 NW_DEMO_TEST_LOOP(&s_DeviceAllocator, &s_ParticleAllocator, &s_RenderSystem) in nnMain()
621 s_FlushCache = nw::demo::FlushCache::Create(&s_DeviceAllocator); in nnMain()