Lines Matching refs:s_SkeletalModels
103 SkeletalModelArray s_SkeletalModels; variable
361 s_SkeletalModels.push_back(static_cast<nw::gfx::SkeletalModel*>(node)); in BuildResources()
444 s_SkeletalModels, in BuildAnimations()
481 nw::gfx::SafeDestroyAll(s_SkeletalModels); in TerminateScenes()
566 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in UpdateNodes()
567 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in UpdateNodes()
591 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in EvaluateSkeletalAnim()
592 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in EvaluateSkeletalAnim()
605 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in UpdateFrame()
606 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in UpdateFrame()
652 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in SubmitView()
653 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in SubmitView()
689 SkeletalModelArray::iterator modelEnd = s_SkeletalModels.end(); in RenderScene()
690 for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != modelEnd; ++model) in RenderScene()