Lines Matching refs:s_DeviceAllocator
115 nw::demo::DemoAllocator s_DeviceAllocator; variable
187 nw::gfx::CommandCacheManager::SetAllocator( &s_DeviceAllocator ); in InitializeGraphics()
196 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
203 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
206 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
214 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
252 .Create(&s_DeviceAllocator); in BuildRootNodes()
257 .Create(&s_DeviceAllocator); in BuildRootNodes()
272 &s_DeviceAllocator, in BuildCameras()
292 nw::gfx::Result result = resourceSet->resource.Setup(&s_DeviceAllocator); in BuildResources()
298 result = resourceSet->resource.Setup(&s_DeviceAllocator, s_LutResource.resource); in BuildResources()
307 nw::ut::MoveArray<nw::gfx::SceneNode*> sceneNodeArray(SCENE_NODE_COUNT, &s_DeviceAllocator); in BuildResources()
315 &s_DeviceAllocator, in BuildResources()
354 &s_DeviceAllocator, in BuildResources()
380 &s_DeviceAllocator, in BuildResources()
404 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
421 s_LutResource.buffer = nw::demo::Utility::LoadFile(&s_DeviceAllocator , LUT_RESOURCE_FILE); in InitializeScenes()
424 s_LutResource.resource.Setup(&s_DeviceAllocator); in InitializeScenes()
427 … s_TextureResource.buffer = nw::demo::Utility::LoadFile(&s_DeviceAllocator, TEXTURE_RESOURCE_FILE); in InitializeScenes()
431 s_TextureResource.resource.Setup(&s_DeviceAllocator); in InitializeScenes()
441 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
457 …void* startMaterialChangeCommandMemory = s_DeviceAllocator.Alloc(sizeof(StartMaterialChangeRenderC… in InitializeScenes()
462 …void* endMaterialChangeCommandMemory = s_DeviceAllocator.Alloc(sizeof(EndMaterialChangeRenderComma… in InitializeScenes()
478 s_DeviceAllocator.Free(s_EndMaterialChangeRenderCommand); in TerminateScenes()
480 s_DeviceAllocator.Free(s_StartMaterialChangeRenderCommand); in TerminateScenes()
737 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
739 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
741 NW_DEMO_TEST_LOOP(&s_DeviceAllocator, NULL, &s_RenderSystem) in nnMain()