Lines Matching refs:s_FrameStatus

81 FrameWorkStatus s_FrameStatus;      variable
366 s_FrameStatus.SwapCommandBufferMode(); in SendPadMassage()
372 s_FrameStatus.SwapLayoutVisible(); in SendPadMassage()
378 s_FrameStatus.SwapCpuMeterVisible(); in SendPadMassage()
386 s_FrameStatus.SwapPlay(); in SendPadMassage()
392 s_FrameStatus.SetAddFrame(); in SendPadMassage()
398 s_FrameStatus.SetFrame( 0.f ); in SendPadMassage()
406 …W_DEV_LOG( "[DEMO] FRAME_END - START:%8.4f[%8.4f%%]\n", s_FrameStatus.GetAllTime(), s_FrameStatus.… in SendPadMassage()
407 …DEV_LOG( "[DEMO] WAIT GPU :%8.4f[%8.4f%%]\n", s_FrameStatus.GetGpuWaitTime(), s_FrameStatu… in SendPadMassage()
408 NW_DEV_LOG( "[DEMO] COMMNAD REQ COUNT :%d\n", s_FrameStatus.GetUsedReqCount() ); in SendPadMassage()
455 if ( s_FrameStatus.IsPlaying() ) in CreateGfxCache()
457 if ( s_FrameStatus.GetAllTime() > 33.33f ) in CreateGfxCache()
459 s_FrameStatus.AddFrame( 3.f ); in CreateGfxCache()
462 if ( s_FrameStatus.GetAllTime() > 16.66f ) in CreateGfxCache()
464 s_FrameStatus.AddFrame( 2.f ); in CreateGfxCache()
468 s_FrameStatus.AddFrame( 1.f ); in CreateGfxCache()
473 if ( s_FrameStatus.GetAddFrame() ) in CreateGfxCache()
475 s_FrameStatus.AddFrame( 1.f ); in CreateGfxCache()
484 s_Demo->Exec( s_FrameStatus.GetFrame() ); in CreateGfxCache()
647 s_FrameStatus.SetTimerStart(); in DemoScene()
671 if ( !s_FrameStatus.IsCommandBufferDouble() ) in DemoScene()
678 if ( !s_FrameStatus.IsCommandBufferDouble() ) in DemoScene()
691 if ( !s_FrameStatus.IsCommandBufferDouble() ) in DemoScene()
743 if ( !s_FrameStatus.IsLayoutVisible() ) goto layout_end; in DemoScene()
772 if ( !s_FrameStatus.IsCpuMeterVisible() ) goto cpumeter_end; in DemoScene()
798 if ( s_FrameStatus.IsCommandBufferDouble() ) in DemoScene()
822 s_FrameStatus.UpdateUsedReqCount(); in DemoScene()
825 s_FrameStatus.SetGpuWaitStart(); in DemoScene()
830 s_FrameStatus.SetGpuWaitEnd(); in DemoScene()
836 s_FrameStatus.SetTimerEnd(); in DemoScene()