Lines Matching refs:right
510 nw::math::VEC3 right; in MoveCamera3D() local
511 nw::math::VEC3Cross(&right, &resViewUpdater.GetUpwardVector(), &direction); in MoveCamera3D()
512 nw::math::VEC3Normalize(&right, &right); in MoveCamera3D()
523 MTX34RotAxisRad(&rotateV, &right, lookatY); in MoveCamera3D()
545 VEC3Cross(&right,&upVector,&direction); in MoveCamera3D()
547 right.y = 0.0f; in MoveCamera3D()
548 nw::math::VEC3Normalize(&right, &right); in MoveCamera3D()
550 VEC3Cross(&upVector,&direction,&right); in MoveCamera3D()
600 MTX34RotAxisRad(&rotateV, &right, tiltY); in MoveCamera3D()
618 VEC3Cross(&right,&upVector,&direction); in MoveCamera3D()
619 right.y = 0.0f; in MoveCamera3D()
620 nw::math::VEC3Normalize(&right, &right); in MoveCamera3D()
621 VEC3Cross(&upVector,&direction,&right); in MoveCamera3D()
636 resViewUpdater.GetTargetPosition() + right * translationX + in MoveCamera3D()
640 translate += right * translationX + resViewUpdater.GetUpwardVector() * translationY; in MoveCamera3D()