Lines Matching refs:resViewUpdater
105 nw::gfx::ResLookAtTargetViewUpdater resViewUpdater = in SmCamera() local
108 resViewUpdater.SetTargetPosition(mCameraTarget); in SmCamera()
109 resViewUpdater.SetUpwardVector(mCameraUp); in SmCamera()
502 nw::gfx::ResLookAtTargetViewUpdater resViewUpdater = in MoveCamera3D() local
507 nw::math::VEC3 direction = resViewUpdater.GetTargetPosition() - position; in MoveCamera3D()
511 nw::math::VEC3Cross(&right, &resViewUpdater.GetUpwardVector(), &direction); in MoveCamera3D()
519 translate -= resViewUpdater.GetTargetPosition(); in MoveCamera3D()
529 translate += resViewUpdater.GetTargetPosition(); in MoveCamera3D()
537 &resViewUpdater.GetUpwardVector()); in MoveCamera3D()
552 resViewUpdater.SetUpwardVector(upVector); in MoveCamera3D()
586 …translate += expansion * direction * VEC3Len(resViewUpdater.GetTargetPosition() - translate) * mCa… in MoveCamera3D()
596 translate = resViewUpdater.GetTargetPosition() - translate; in MoveCamera3D()
611 &resViewUpdater.GetUpwardVector()); in MoveCamera3D()
623 resViewUpdater.SetUpwardVector(upVector); in MoveCamera3D()
629 resViewUpdater.SetTargetPosition(targetPos); in MoveCamera3D()
635 resViewUpdater.SetTargetPosition( in MoveCamera3D()
636 resViewUpdater.GetTargetPosition() + right * translationX + in MoveCamera3D()
637 resViewUpdater.GetUpwardVector() * translationY); in MoveCamera3D()
640 translate += right * translationX + resViewUpdater.GetUpwardVector() * translationY; in MoveCamera3D()