Lines Matching refs:resourcePath
34 LoadResources( GfxCtrl::GfxResourceSet* resourceSet, const wchar_t* resourcePath, in LoadResources() argument
39 …resourceSet->buffer = nw::demo::Utility::LoadFile( deviceAllocator , resourcePath, RESOURCE_ALIGNM… in LoadResources()
189 GfxCtrl::CreateModel( SmModel* parentModel, const wchar_t* resourcePath, GfxVramType vramType ) in CreateModel() argument
191 NW_NULL_ASSERT( resourcePath ); in CreateModel()
198 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator, vramType ); in CreateModel()
339 GfxCtrl::CreateParticle( const wchar_t* resourcePath, GfxVramType vramType ) in CreateParticle() argument
343 NW_NULL_ASSERT( resourcePath ); in CreateParticle()
352 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator, vramType ); in CreateParticle()
456 GfxCtrl::CreateSceneEnvironment( const wchar_t* resourcePath ) in CreateSceneEnvironment() argument
465 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator ); in CreateSceneEnvironment()
577 GfxCtrl::CreateCamera( const wchar_t* resourcePath ) in CreateCamera() argument
584 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator ); in CreateCamera()