Lines Matching refs:task
200 StreamDataLoadTask* task = &*curItr; in Finalize() local
201 task->Wait(); in Finalize()
202 m_StreamDataLoadTaskList.Erase( task ); in Finalize()
203 m_StreamDataLoadTaskPool.Free( task ); in Finalize()
1091 StreamDataLoadTask* task = &*curItr; in UpdateTask() local
1092 if ( task->GetStatus() != Task::STATUS_DONE ) break; in UpdateTask()
1094 m_StreamDataLoadTaskList.Erase( task ); in UpdateTask()
1095 m_StreamDataLoadTaskPool.Free( task ); in UpdateTask()
1678 StreamDataLoadTask* task = m_StreamDataLoadTaskPool.Alloc(); in UpdateLoadingBlockIndex() local
1679 NW_NULL_ASSERT( task ); in UpdateLoadingBlockIndex()
1681 task->m_PlayerHandle = this; in UpdateLoadingBlockIndex()
1682 task->m_pFileStream = m_pFileStream; in UpdateLoadingBlockIndex()
1683 task->m_ChannelCount = m_StreamInfo.channelCount; in UpdateLoadingBlockIndex()
1684 task->m_Offset = loadOffset; in UpdateLoadingBlockIndex()
1685 task->m_BlockBytes = blockSize; // 1ブロックあたりのバイト数 in UpdateLoadingBlockIndex()
1686 task->m_BlockSamples = blockSamples; // 1ブロックあたりのフレーム数 in UpdateLoadingBlockIndex()
1687 task->m_BufferBlockIndex = m_LoadingBufferBlockIndex; in UpdateLoadingBlockIndex()
1688 task->m_DataBlockSize = m_DataBlockSize; in UpdateLoadingBlockIndex()
1689 task->m_LoadingDataBlockIndex = m_LoadingDataBlockIndex; in UpdateLoadingBlockIndex()
1690 task->m_LastBlockFlag = lastBlockFlag; in UpdateLoadingBlockIndex()
1693 …task->m_IsDataLoopBlock = ( m_LoadingDataBlockIndex == m_LoopStartBlockIndex ) && m_StreamInfo.isL… in UpdateLoadingBlockIndex()
1695 task->SetId(reinterpret_cast<u32>(this)); in UpdateLoadingBlockIndex()
1698 task->m_BufferAddress[ch] = m_Channels[ ch ].m_pBufferAddress; in UpdateLoadingBlockIndex()
1701 m_StreamDataLoadTaskList.PushBack( task ); in UpdateLoadingBlockIndex()
1703 task, in UpdateLoadingBlockIndex()