Lines Matching refs:RoundUp
217 size += ut::RoundUp( playerCount * sizeof( SoundPlayer ), 4 ); in GetRequiredMemSize()
232 size += ut::RoundUp( sizeof(internal::PlayerHeap), 4 ); in GetRequiredMemSize()
233 size = ut::RoundUp( size, 32 ); in GetRequiredMemSize()
234 size += ut::RoundUp( playerInfo.playerHeapSize, 4 ); in GetRequiredMemSize()
244 size += ut::RoundUp( in GetRequiredMemSize()
248 size += ut::RoundUp( in GetRequiredMemSize()
252 size += ut::RoundUp( in GetRequiredMemSize()
256 size += ut::RoundUp( in GetRequiredMemSize()
371 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, sizeof(internal::PlayerHeap) ), 4 ); in CreatePlayerHeap()
382 *buffer = ut::RoundUp( *buffer, 32 ); in CreatePlayerHeap()
383 ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, heapSize ), 4 ); in CreatePlayerHeap()
410 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupSoundPlayer()
482 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupSequenceSound()
514 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupWaveSound()
546 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupStreamSound()
578 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupSequenceTrack()