Lines Matching refs:i
67 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in Initialize() local
69 const int playableSoundCount = ( i == 0 ) ? INT_MAX : 1; in Initialize()
70 m_ActorPlayer[i].SetPlayableSoundCount( playableSoundCount ); in Initialize()
80 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in Finalize() local
82 m_ActorPlayer[i].StopAllSound( 0 ); in Finalize()
83 m_ActorPlayer[i].DetachSoundActorAll( this ); in Finalize()
84 m_ActorPlayer[i].~ExternalSoundPlayer(); in Finalize()
104 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in StopAllSound() local
106 m_ActorPlayer[ i ].StopAllSound( fadeFrames ); in StopAllSound()
122 for ( int i = 0; i < ACTOR_PLAYER_COUNT; i++ ) in PauseAllSound() local
124 m_ActorPlayer[ i ].PauseAllSound( flag, fadeFrames ); in PauseAllSound()