Lines Matching refs:m_ArchiveReader

86         m_ArchiveReader.Finalize();  in Close()
137 m_ArchiveReader.Initialize( alignedBuffer ); in LoadFileHeader()
138 Initialize( &m_ArchiveReader ); in LoadFileHeader()
147 const s32 infoChunkOffset = m_ArchiveReader.GetInfoBlockOffset(); in LoadHeader()
148 const u32 infoChunkSize = m_ArchiveReader.GetInfoBlockSize(); in LoadHeader()
164 m_ArchiveReader.SetInfoBlock( buffer ); in LoadHeader()
170 NN_LOG("### Sound INFO(%d)\n", m_ArchiveReader.GetSoundCount() ); in LoadHeader()
171 for ( u32 i = 0; i < m_ArchiveReader.GetSoundCount(); i++ ) in LoadHeader()
175 SoundArchive::SoundType type = m_ArchiveReader.GetSoundType( soundId ); in LoadHeader()
177 bool ret = m_ArchiveReader.ReadSoundInfo( soundId, &info ); in LoadHeader()
209 bool retDetail = m_ArchiveReader.ReadSequenceSoundInfo( soundId, &seqInfo ); in LoadHeader()
222 bool retDetail = m_ArchiveReader.ReadStreamSoundInfo( soundId, &strmInfo ); in LoadHeader()
230 bool retDetail = m_ArchiveReader.ReadWaveSoundInfo( soundId, &wsdInfo ); in LoadHeader()
246 NN_LOG("### BANK Info(%d)\n", m_ArchiveReader.GetBankCount() ); in LoadHeader()
247 for ( u32 i = 0; i < m_ArchiveReader.GetBankCount(); i++ ) in LoadHeader()
251 bool ret = m_ArchiveReader.ReadBankInfo( bankId, &info ); in LoadHeader()
256 NN_LOG("### PLAYER Info(%d)\n", m_ArchiveReader.GetPlayerCount() ); in LoadHeader()
257 for ( u32 i = 0; i < m_ArchiveReader.GetPlayerCount(); i++ ) in LoadHeader()
261 bool ret = m_ArchiveReader.ReadPlayerInfo( playerId, &info ); in LoadHeader()
267 NN_LOG("### SOUND-GROUP Info(%d)\n", m_ArchiveReader.GetSoundGroupCount() ); in LoadHeader()
268 for ( u32 i = 0; i < m_ArchiveReader.GetSoundGroupCount(); i++ ) in LoadHeader()
272 bool ret = m_ArchiveReader.ReadSoundGroupInfo( soundGroupId, &info ); in LoadHeader()
283 NN_LOG("### GROUP Info(%d)\n", m_ArchiveReader.GetGroupCount() ); in LoadHeader()
284 for ( u32 i = 0; i < m_ArchiveReader.GetGroupCount(); i++ ) in LoadHeader()
288 bool ret = m_ArchiveReader.ReadGroupInfo( groupId, &info ); in LoadHeader()
293 NN_LOG("### WAVE-ARCHIVE Info(%d)\n", m_ArchiveReader.GetWaveArchiveCount() ); in LoadHeader()
294 for ( u32 i = 0; i < m_ArchiveReader.GetWaveArchiveCount(); i++ ) in LoadHeader()
298 bool ret = m_ArchiveReader.ReadWaveArchiveInfo( warcId, &info ); in LoadHeader()
303 NN_LOG("### FILE Info(%d)\n", m_ArchiveReader.GetFileCount() ); in LoadHeader()
304 for ( u32 i = 0; i < m_ArchiveReader.GetFileCount(); i++ ) in LoadHeader()
307 bool ret = m_ArchiveReader.ReadFileInfo( i, &info ); in LoadHeader()
324 bool ret = m_ArchiveReader.ReadSoundArchivePlayerInfo( &info ); in LoadHeader()
342 const s32 stringBlockOffset = m_ArchiveReader.GetStringBlockOffset(); in LoadLabelStringData()
343 const u32 stringBlockSize = m_ArchiveReader.GetStringBlockSize(); in LoadLabelStringData()
371 m_ArchiveReader.SetStringBlock( buffer ); in LoadLabelStringData()