Lines Matching refs:priority
114 m_AmbientParam.priority = 0; in Initialize()
128 void BasicSound::SetPriority( int priority, int ambientPriority ) in SetPriority() argument
130 NW_MINMAX_ASSERT( priority, PRIORITY_MIN, PRIORITY_MAX ); in SetPriority()
132 m_Priority = static_cast<u8>(priority); in SetPriority()
133 m_AmbientParam.priority = ambientPriority; in SetPriority()
443 ambientParam.priority = m_AmbientParam.priority; in Update()
464 m_AmbientParam.priority = ambientParam.priority; in Update()
796 void BasicSound::SetPlayerPriority( int priority ) in SetPlayerPriority() argument
798 NW_MINMAX_ASSERT( priority, PRIORITY_MIN, PRIORITY_MAX ); in SetPlayerPriority()
799 m_Priority = static_cast<u8>( priority ); in SetPlayerPriority()
1036 int priority = ambientInfo.paramUpdateCallback->detail_GetAmbientPriority( in GetAmbientPriority() local
1041 return priority; in GetAmbientPriority()