Lines Matching refs:uniformTexCoordNum
993 int uniformTexCoordNum; in MakeUniformDataSelf() local
1019 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1020 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1027 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1028 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1035 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1036 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1044 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1045 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1065 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1066 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1084 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1085 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1104 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1105 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1123 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1124 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1147 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1148 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1168 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1169 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1189 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1190 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1211 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1212 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1232 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1233 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1253 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1254 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1274 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1275 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1295 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1296 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()