Lines Matching refs:uniformTexCoordNum

993     int uniformTexCoordNum;  in MakeUniformDataSelf()  local
1019uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1020 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1027uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1028 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1035uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1036 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1044uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1045 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1065uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1066 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1084uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1085 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1104uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1105 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1123uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1124 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1147uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1148 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1168uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1169 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1189uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1190 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1211uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1212 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1232uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1233 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1253uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1254 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1274uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1275 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()
1295uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1296 pDrawer->SetUpTextureCoords( uniformTexCoords, uniformTexCoordNum ); in MakeUniformDataSelf()