Lines Matching refs:texCds

94     math::VEC2 texCds[],  in GetLTTexCoord()  argument
105 texCds[VERTEX_LT][ix] = texCds[VERTEX_LB][ix] = flipInfo.coords[VERTEX_LT][ix]; in GetLTTexCoord()
106 texCds[VERTEX_LT][iy] = texCds[VERTEX_RT][iy] = flipInfo.coords[VERTEX_LT][iy]; in GetLTTexCoord()
108texCds[VERTEX_RB][ix] = texCds[VERTEX_RT][ix] = polSize.width / ((flipInfo.coords[VERTEX_RT][ix] … in GetLTTexCoord()
109texCds[VERTEX_RB][iy] = texCds[VERTEX_LB][iy] = polSize.height / ((flipInfo.coords[VERTEX_LB][iy] … in GetLTTexCoord()
131 math::VEC2 texCds[], in GetRTTexCoord() argument
142 texCds[VERTEX_RT][ix] = texCds[VERTEX_RB][ix] = flipInfo.coords[VERTEX_RT][ix]; in GetRTTexCoord()
143 texCds[VERTEX_RT][iy] = texCds[VERTEX_LT][iy] = flipInfo.coords[VERTEX_RT][iy]; in GetRTTexCoord()
145texCds[VERTEX_LB][ix] = texCds[VERTEX_LT][ix] = polSize.width / ((flipInfo.coords[VERTEX_LT][ix] … in GetRTTexCoord()
146texCds[VERTEX_LB][iy] = texCds[VERTEX_RB][iy] = polSize.height / ((flipInfo.coords[VERTEX_RB][iy] … in GetRTTexCoord()
166 math::VEC2 texCds[], in GetLBTexCoord() argument
177 texCds[VERTEX_LB][ix] = texCds[VERTEX_LT][ix] = flipInfo.coords[VERTEX_LB][ix]; in GetLBTexCoord()
178 texCds[VERTEX_LB][iy] = texCds[VERTEX_RB][iy] = flipInfo.coords[VERTEX_LB][iy]; in GetLBTexCoord()
180texCds[VERTEX_RT][ix] = texCds[VERTEX_RB][ix] = polSize.width / ((flipInfo.coords[VERTEX_RB][ix] … in GetLBTexCoord()
181texCds[VERTEX_RT][iy] = texCds[VERTEX_LT][iy] = polSize.height / ((flipInfo.coords[VERTEX_LT][iy] … in GetLBTexCoord()
201 math::VEC2 texCds[], in GetRBTexCoord() argument
212 texCds[VERTEX_RB][ix] = texCds[VERTEX_RT][ix] = flipInfo.coords[VERTEX_RB][ix]; in GetRBTexCoord()
213 texCds[VERTEX_RB][iy] = texCds[VERTEX_LB][iy] = flipInfo.coords[VERTEX_RB][iy]; in GetRBTexCoord()
215texCds[VERTEX_LT][ix] = texCds[VERTEX_LB][ix] = polSize.width / ((flipInfo.coords[VERTEX_LB][ix] … in GetRBTexCoord()
216texCds[VERTEX_LT][iy] = texCds[VERTEX_RT][iy] = polSize.height / ((flipInfo.coords[VERTEX_RT][iy] … in GetRBTexCoord()
997 math::VEC2 texCds[ texCoordNum ][ VERTEX_MAX ]; in MakeUniformDataSelf() local
1017 local::GetLTTexCoord( texCds[0], polSize, texSize, TEXTUREFLIP_NONE ); in MakeUniformDataSelf()
1019 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1025 local::GetRTTexCoord(texCds[0], polSize, texSize, TEXTUREFLIP_FLIPH); in MakeUniformDataSelf()
1027 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1033 local::GetRBTexCoord(texCds[0], polSize, texSize, TEXTUREFLIP_ROTATE180); in MakeUniformDataSelf()
1035 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1041 local::GetLBTexCoord(texCds[0], polSize, texSize, TEXTUREFLIP_FLIPV); in MakeUniformDataSelf()
1044 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1062 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1065 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1081 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1084 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1101 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1104 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1121 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1123 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1144 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1147 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1165 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1168 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1186 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1189 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1208 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1211 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1229 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1232 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1250 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1253 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1271 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1274 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1292 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1295 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()