Lines Matching refs:pFrame

1052             const Frame* pFrame = &m_Frames[ WINDOWFRAME_LT ];  in MakeUniformDataSelf()  local
1053 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1056 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1059 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1062 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1065 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1071 pFrame = &m_Frames[ WINDOWFRAME_RT ]; in MakeUniformDataSelf()
1072 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1075 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1078 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1081 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1084 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1091 pFrame = &m_Frames[ WINDOWFRAME_RB ]; in MakeUniformDataSelf()
1092 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1095 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1098 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1101 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1104 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1111 pFrame = &m_Frames[ WINDOWFRAME_LB ]; in MakeUniformDataSelf()
1112 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1115 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1118 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1121 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1123 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1132 const Frame* pFrame = &m_Frames[ WINDOWFRAME_LT ]; in MakeUniformDataSelf() local
1133 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1136 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1139 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1144 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1147 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1153 pFrame = &m_Frames[ WINDOWFRAME_T ]; in MakeUniformDataSelf()
1154 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1157 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1160 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1165 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1168 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1174 pFrame = &m_Frames[ WINDOWFRAME_RT ]; in MakeUniformDataSelf()
1175 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1178 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1181 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1186 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1189 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1196 pFrame = &m_Frames[ WINDOWFRAME_R ]; in MakeUniformDataSelf()
1197 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1200 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1203 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1208 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1211 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1217 pFrame = &m_Frames[ WINDOWFRAME_RB ]; in MakeUniformDataSelf()
1218 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1221 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1224 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1229 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1232 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1238 pFrame = &m_Frames[ WINDOWFRAME_B ]; in MakeUniformDataSelf()
1239 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1242 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1245 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1250 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1253 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1259 pFrame = &m_Frames[ WINDOWFRAME_LB ]; in MakeUniformDataSelf()
1260 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1263 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1266 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1271 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1274 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1280 pFrame = &m_Frames[ WINDOWFRAME_L ]; in MakeUniformDataSelf()
1281 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1284 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1287 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1292 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1295 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()