Lines Matching refs:flipInfo

100     const TextureFlipInfo& flipInfo = GetTexutreFlipInfo(textureFlip);  in GetLTTexCoord()  local
101 const int ix = flipInfo.idx[0]; in GetLTTexCoord()
102 const int iy = flipInfo.idx[1]; in GetLTTexCoord()
105 texCds[VERTEX_LT][ix] = texCds[VERTEX_LB][ix] = flipInfo.coords[VERTEX_LT][ix]; in GetLTTexCoord()
106 texCds[VERTEX_LT][iy] = texCds[VERTEX_RT][iy] = flipInfo.coords[VERTEX_LT][iy]; in GetLTTexCoord()
108 …TEX_RT][ix] = polSize.width / ((flipInfo.coords[VERTEX_RT][ix] - flipInfo.coords[VERTEX_LT][ix]) … in GetLTTexCoord()
109 …TEX_LB][iy] = polSize.height / ((flipInfo.coords[VERTEX_LB][iy] - flipInfo.coords[VERTEX_LT][iy]) … in GetLTTexCoord()
137 const TextureFlipInfo& flipInfo = GetTexutreFlipInfo(textureFlip); in GetRTTexCoord() local
138 const int ix = flipInfo.idx[0]; in GetRTTexCoord()
139 const int iy = flipInfo.idx[1]; in GetRTTexCoord()
142 texCds[VERTEX_RT][ix] = texCds[VERTEX_RB][ix] = flipInfo.coords[VERTEX_RT][ix]; in GetRTTexCoord()
143 texCds[VERTEX_RT][iy] = texCds[VERTEX_LT][iy] = flipInfo.coords[VERTEX_RT][iy]; in GetRTTexCoord()
145 …TEX_LT][ix] = polSize.width / ((flipInfo.coords[VERTEX_LT][ix] - flipInfo.coords[VERTEX_RT][ix]) … in GetRTTexCoord()
146 …TEX_RB][iy] = polSize.height / ((flipInfo.coords[VERTEX_RB][iy] - flipInfo.coords[VERTEX_RT][iy]) … in GetRTTexCoord()
172 const TextureFlipInfo& flipInfo = GetTexutreFlipInfo(textureFlip); in GetLBTexCoord() local
173 const int ix = flipInfo.idx[0]; in GetLBTexCoord()
174 const int iy = flipInfo.idx[1]; in GetLBTexCoord()
177 texCds[VERTEX_LB][ix] = texCds[VERTEX_LT][ix] = flipInfo.coords[VERTEX_LB][ix]; in GetLBTexCoord()
178 texCds[VERTEX_LB][iy] = texCds[VERTEX_RB][iy] = flipInfo.coords[VERTEX_LB][iy]; in GetLBTexCoord()
180 …TEX_RB][ix] = polSize.width / ((flipInfo.coords[VERTEX_RB][ix] - flipInfo.coords[VERTEX_LB][ix]) … in GetLBTexCoord()
181 …TEX_LT][iy] = polSize.height / ((flipInfo.coords[VERTEX_LT][iy] - flipInfo.coords[VERTEX_LB][iy]) … in GetLBTexCoord()
207 const TextureFlipInfo& flipInfo = GetTexutreFlipInfo(textureFlip); in GetRBTexCoord() local
208 const int ix = flipInfo.idx[0]; in GetRBTexCoord()
209 const int iy = flipInfo.idx[1]; in GetRBTexCoord()
212 texCds[VERTEX_RB][ix] = texCds[VERTEX_RT][ix] = flipInfo.coords[VERTEX_RB][ix]; in GetRBTexCoord()
213 texCds[VERTEX_RB][iy] = texCds[VERTEX_LB][iy] = flipInfo.coords[VERTEX_RB][iy]; in GetRBTexCoord()
215 …TEX_LB][ix] = polSize.width / ((flipInfo.coords[VERTEX_LB][ix] - flipInfo.coords[VERTEX_RB][ix]) … in GetRBTexCoord()
216 …TEX_RT][iy] = polSize.height / ((flipInfo.coords[VERTEX_RT][iy] - flipInfo.coords[VERTEX_RB][iy]) … in GetRBTexCoord()