Lines Matching refs:i
44 for (u32 i = 0; i < num; ++i) in InitTexSRT() local
46 texSRTs[i].translate = res::Vec2(0.f, 0.f); in InitTexSRT()
47 texSRTs[i].rotate = 0.f; in InitTexSRT()
48 texSRTs[i].scale = res::Vec2(1.f, 1.f); in InitTexSRT()
115 void SetTexEnv(GraphicsResource& gres, int i) const in SetTexEnv()
117 internal::GL::SetTevCombineRgb(gres, i, TevMode(m_ModeRgb)); in SetTexEnv()
118 internal::GL::SetTevCombineAlpha(gres, i, TevMode(m_ModeAlpha)); in SetTexEnv()
121 i, in SetTexEnv()
127 i, in SetTexEnv()
133 i, in SetTexEnv()
139 i, in SetTexEnv()
143 internal::GL::SetTevScaleRgb(gres, i, TevScale(m_ScaleRgb)); in SetTexEnv()
144 internal::GL::SetTevScaleAlpha(gres, i, TevScale(m_ScaleAlpha)); in SetTexEnv()
169 for (int i = 0; i < MatColorMax; ++i) in Material() local
171 m_Colors[i] = pRes->colors[i]; in Material()
240 for (int i = 0; i < texSRTNum; ++i) in Material() local
242 texSRTs[i].translate = pResTexSRTs[i].translate; in Material()
243 texSRTs[i].rotate = pResTexSRTs[i].rotate; in Material()
244 texSRTs[i].scale = pResTexSRTs[i].scale; in Material()
250 for (unsigned int i = 0; i < m_MemNum.texCoordGen; ++i) in Material() local
252 texCoordGens[i] = pResTexCoordGens[i]; in Material()
259 for (int i = 0; i < tevStageNum; ++i) in Material() local
261 tevStages[i] = pResTevStages[i]; in Material()
476 for (u32 i = m_MemNum.texMap; i < num; ++i) in SetTexMapNum() local
478 new (&texMaps[i]) TexMap(); // コンストラクタ呼び出し in SetTexMapNum()
496 for (u32 i = m_MemNum.texSRT; i < num; ++i) in SetTexSRTNum() local
498 new (&texSRTs[i]) TexSRT(); // コンストラクタ呼び出し in SetTexSRTNum()
516 for (u32 i = m_MemNum.texCoordGen; i < num; ++i) in SetTexCoordGenNum() local
518 new (&texCoordGens[i]) TexCoordGen(); // コンストラクタ呼び出し in SetTexCoordGenNum()
536 for (u32 i = m_MemNum.tevStage; i < num; ++i) in SetTevStageNum() local
538 new (&tevStages[i]) TevStage(); // コンストラクタ呼び出し in SetTevStageNum()
625 u32 i = 0; in SetupGraphics() local
627 for (; i < num; ++i) in SetupGraphics()
629 const TexCoordGen& texCoordGen = this->GetTexCoordGen(i); in SetupGraphics()
630 graphicsResource.SetTexCoordSrc(int(i), texCoordGen.GetTexGenSrc()); in SetupGraphics()
632 for (; i < TexMapMax; ++i) in SetupGraphics()
634 graphicsResource.SetTexCoordSrc(int(i), -1); in SetupGraphics()
644 for (u32 i = 0; i < num; ++i) in SetupGraphics() local
646 const TexSRT& texSRT = this->GetTexSRT(i); in SetupGraphics()
647 const TexMap& texMap = this->GetTexMap(i); in SetupGraphics()
652 LoadTexCoordMatrix(graphicsResource, i, texMtx.m); in SetupGraphics()
668 u32 i = 0; in SetupGraphics() local
670 for (; i < num; ++i) in SetupGraphics()
672 const TexMap& texMap = this->GetTexMap(i); in SetupGraphics()
676 glActiveTexture(GL_TEXTURE0 + i); in SetupGraphics()
678 internal::GL::SetTextureSamplerType(graphicsResource, i, GL_TEXTURE_2D); in SetupGraphics()
684 if (i == 0) in SetupGraphics()
698 for (; i < internal::TexUnitMax; ++i) in SetupGraphics()
700 internal::GL::SetTextureSamplerType(graphicsResource, i, GL_FALSE); in SetupGraphics()
711 u32 i = 0; in SetupGraphics() local
716 for (; i < ut::Min(m_MemNum.tevStage, (u32)internal::TexEnvUnitMax); ++i) in SetupGraphics()
718 const TevStage& tevStage = this->GetTevStage(i); in SetupGraphics()
719 internal::GL::SetTevCombineRgb(graphicsResource, i, tevStage.GetCombineRgb()); in SetupGraphics()
721 internal::GL::SetTevCombineAlpha(graphicsResource, i, tevStage.GetCombineAlpha()); in SetupGraphics()
723 …internal::GL::SetTevSrcRgb(graphicsResource, i, tevStage.GetSrcRgb0(), tevStage.GetSrcRgb1(), tevS… in SetupGraphics()
725 …internal::GL::SetTevSrcAlpha(graphicsResource, i, tevStage.GetSrcAlpha0(), tevStage.GetSrcAlpha1()… in SetupGraphics()
727 …internal::GL::SetTevOperandRgb(graphicsResource, i, tevStage.GetOperandRgb0(), tevStage.GetOperand… in SetupGraphics()
729 …internal::GL::SetTevOperandAlpha(graphicsResource, i, tevStage.GetOperandAlpha0(), tevStage.GetOpe… in SetupGraphics()
731 internal::GL::SetTevScaleRgb(graphicsResource, i, tevStage.GetScaleRgb()); in SetupGraphics()
733 internal::GL::SetTevScaleAlpha(graphicsResource, i, tevStage.GetScaleAlpha()); in SetupGraphics()
735 …internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(tevStage.GetKonstSelRgb()), this… in SetupGraphics()
737 if (0 < i && i <= 4) in SetupGraphics()
739 …internal::GL::SetTevBufferInput(graphicsResource, i, tevStage.GetSavePrevRgb(), tevStage.GetSavePr… in SetupGraphics()
757 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
773 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
777 ++i; in SetupGraphics()
798 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
802 ++i; in SetupGraphics()
805 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
822 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
826 ++i; in SetupGraphics()
843 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
846 ++i; in SetupGraphics()
850 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
866 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
870 ++i; in SetupGraphics()
873 … internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_BUFFER)); in SetupGraphics()
889 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
893 ++i; in SetupGraphics()
910 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
914 ++i; in SetupGraphics()
922 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
938 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
942 ++i; in SetupGraphics()
945 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
961 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
962 internal::GL::SetTevBufferInput(graphicsResource, i, false, false); in SetupGraphics()
966 ++i; in SetupGraphics()
969 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
985 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
989 ++i; in SetupGraphics()
1006 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1010 ++i; in SetupGraphics()
1014 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
1030 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1034 ++i; in SetupGraphics()
1037 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
1053 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1057 ++i; in SetupGraphics()
1074 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1078 ++i; in SetupGraphics()
1085 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
1101 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1105 ++i; in SetupGraphics()
1108 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
1123 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1124 internal::GL::SetTevBufferInput(graphicsResource, i, false, false); in SetupGraphics()
1128 ++i; in SetupGraphics()
1131 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K5)); in SetupGraphics()
1147 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1148 internal::GL::SetTevBufferInput(graphicsResource, i, false, false); in SetupGraphics()
1151 ++i; in SetupGraphics()
1154 internal::GL::SetTevConstRgba(graphicsResource, i, this->GetColor(TEVKONSTSEL_K0)); in SetupGraphics()
1170 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1174 ++i; in SetupGraphics()
1191 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1195 ++i; in SetupGraphics()
1201 … internal::GL::SetTevConstRgba(graphicsResource, i, ut::Color8(0, 0, 0, 255 / 2)); in SetupGraphics()
1215 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1219 ++i; in SetupGraphics()
1224 … internal::GL::SetTevConstRgba(graphicsResource, i, ut::Color8(0, 0, 0, 255 / 3)); in SetupGraphics()
1238 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1242 ++i; in SetupGraphics()
1259 setting.SetTexEnv(graphicsResource, i); in SetupGraphics()
1263 ++i; in SetupGraphics()
1271 graphicsResource.SetNumTexEnv(i); in SetupGraphics()
1273 for (; i < numPrevTexEnv; ++i) in SetupGraphics()
1275 internal::GL::SetTevCombineRgb(graphicsResource, i, TEVMODE_REPLACE); in SetupGraphics()
1276 internal::GL::SetTevCombineAlpha(graphicsResource, i, TEVMODE_REPLACE); in SetupGraphics()
1277 …internal::GL::SetTevSrcRgb(graphicsResource, i, TEVSRC_PREVIOUS, TEVSRC_PREVIOUS, TEVSRC_PREVIOUS); in SetupGraphics()
1278 …internal::GL::SetTevSrcAlpha(graphicsResource, i, TEVSRC_PREVIOUS, TEVSRC_PREVIOUS, TEVSRC_PREVIOU… in SetupGraphics()
1279 … internal::GL::SetTevOperandRgb(graphicsResource, i, TEVOPRGB_RGB, TEVOPRGB_RGB, TEVOPRGB_RGB); in SetupGraphics()
1280 …internal::GL::SetTevOperandAlpha(graphicsResource, i, TEVOPALP_ALPHA, TEVOPALP_ALPHA, TEVOPALP_ALP… in SetupGraphics()
1281 internal::GL::SetTevScaleRgb(graphicsResource, i, TEVSCALE_1); in SetupGraphics()
1282 internal::GL::SetTevScaleAlpha(graphicsResource, i, TEVSCALE_1); in SetupGraphics()