Lines Matching refs:resTexture

41 static ResTexture ReferResTexture(os::IAllocator* allocator, ResTexture resTexture);
45 ResTexture resTexture,
99 ResTexture resTexture = resTextureMapper.GetTexture(); in ResPixelBasedTextureMapper_Setup() local
101 Result result = SetupTexture(allocator, resTexture, graphicsFile); in ResPixelBasedTextureMapper_Setup()
108 ResTexture resImageTexture = resTexture.Dereference(); in ResPixelBasedTextureMapper_Setup()
154 ResTexture resTexture = resTextureMapper.GetTexture(); in ResPixelBasedTextureMapper_Cleanup() local
155 ut::SafeCleanup(resTexture); in ResPixelBasedTextureMapper_Cleanup()
166 ResTexture resTexture = resTextureMapper.GetTexture(); in ResProceduralTextureMapper_Cleanup() local
167 ut::SafeCleanup(resTexture); in ResProceduralTextureMapper_Cleanup()
195 ResTexture resTexture = resPixelBasedTextureMapper.GetTexture(); in ResPixelBasedTextureMapper_CloneDynamic() local
196 if (resTexture.IsValid()) in ResPixelBasedTextureMapper_CloneDynamic()
199 ResTexture referenceTexture = ReferResTexture(allocator, resTexture); in ResPixelBasedTextureMapper_CloneDynamic()
258 ResTexture resTexture = resProceduralTextureMapper.GetTexture(); in ResProceduralTextureMapper_CloneDynamic() local
259 if (resTexture.IsValid()) in ResProceduralTextureMapper_CloneDynamic()
262 ResTexture referenceTexture = ReferResTexture(allocator, resTexture); in ResProceduralTextureMapper_CloneDynamic()
465 ResTextureMapper::SetTexture(ResTexture resTexture) in SetTexture() argument
467 NW_ASSERT(resTexture.IsValid()); in SetTexture()
470 referenceTexture.ref().toTargetTexture.set_ptr(resTexture.Dereference().ptr()); in SetTexture()
478 ResTexture resImageTexture = resTexture.Dereference(); in SetTexture()
552 ResTexture resTexture) in ReferResTexture() argument
569 switch ( resTexture.ref().typeInfo ) in ReferResTexture()
573 texture->toTargetTexture.set_ptr(resTexture.ptr()); in ReferResTexture()
578 texture->toTargetTexture.set_ptr(resTexture.ptr()); in ReferResTexture()
583 ResReferenceTexture referenceTexture = ResDynamicCast<ResReferenceTexture>(resTexture); in ReferResTexture()
589 texture->toTargetTexture.set_ptr(resTexture.ptr()); in ReferResTexture()
610 ResTexture resTexture, in SetupTexture() argument
618 if (resTexture.IsValid()) in SetupTexture()
620 ResReferenceTexture refer = ResDynamicCast<ResReferenceTexture>(resTexture); in SetupTexture()
646 setupTexture = resTexture; in SetupTexture()