Lines Matching refs:i
43 for ( int i = 0; i < shapeNum; ++i ) in Setup() local
45 if (!ut::CheckFlag(this->GetShapes(i).GetFlags(), ResShape::FLAG_HAS_BEEN_SETUP)) in Setup()
47 result |= this->GetShapes( i ).Setup(); in Setup()
52 for ( int i = 0; i < materialNum; ++i ) in Setup() local
54 result |= this->GetMaterials( i ).Setup(allocator, graphicsFile); in Setup()
63 for ( int i = 0; i < meshNum; ++ i ) in Setup() local
65 ResMesh mesh = this->GetMeshes( i ); in Setup()
79 for ( int i = 0; i < shapeNum; ++i ) in Cleanup() local
81 if (ut::CheckFlag(this->GetShapes(i).GetFlags(), ResShape::FLAG_HAS_BEEN_SETUP)) in Cleanup()
83 this->GetShapes( i ).Cleanup(); in Cleanup()
88 for ( int i = 0; i < materialNum; ++i ) in Cleanup() local
90 this->GetMaterials( i ).Cleanup(); in Cleanup()
94 for ( int i = 0; i < meshNum; ++ i ) in Cleanup() local
96 this->GetMeshes( i ).Cleanup(); in Cleanup()