Lines Matching refs:GetSampler

58             ResDynamicCast<ResReferenceLookupTable>(this->GetDistribution0Sampler().GetSampler());  in Setup()
64 result |= this->GetDistribution0Sampler().GetSampler().Setup(); in Setup()
73 ResDynamicCast<ResReferenceLookupTable>(this->GetDistribution1Sampler().GetSampler()); in Setup()
79 result |= this->GetDistribution1Sampler().GetSampler().Setup(); in Setup()
88 ResDynamicCast<ResReferenceLookupTable>(this->GetReflectanceRSampler().GetSampler()); in Setup()
94 result |= this->GetReflectanceRSampler().GetSampler().Setup(); in Setup()
103 ResDynamicCast<ResReferenceLookupTable>(this->GetReflectanceGSampler().GetSampler()); in Setup()
109 result |= this->GetReflectanceGSampler().GetSampler().Setup(); in Setup()
118 ResDynamicCast<ResReferenceLookupTable>(this->GetReflectanceBSampler().GetSampler()); in Setup()
124 result |= this->GetReflectanceBSampler().GetSampler().Setup(); in Setup()
133 ResDynamicCast<ResReferenceLookupTable>(this->GetFresnelSampler().GetSampler()); in Setup()
139 result |= this->GetFresnelSampler().GetSampler().Setup(); in Setup()
159 …on0Sampler().IsValid() || !fragmentLightingTable.GetDistribution0Sampler().GetSampler().IsValid())) in CheckFragmentShader()
167 …on1Sampler().IsValid() || !fragmentLightingTable.GetDistribution1Sampler().GetSampler().IsValid())) in CheckFragmentShader()
175 …etFresnelSampler().IsValid() || !fragmentLightingTable.GetFresnelSampler().GetSampler().IsValid())) in CheckFragmentShader()
189 …nceRSampler().IsValid() || !fragmentLightingTable.GetReflectanceRSampler().GetSampler().IsValid())) in CheckFragmentShader()
195 …nceGSampler().IsValid() || !fragmentLightingTable.GetReflectanceGSampler().GetSampler().IsValid())) in CheckFragmentShader()
201 …nceBSampler().IsValid() || !fragmentLightingTable.GetReflectanceBSampler().GetSampler().IsValid())) in CheckFragmentShader()