Lines Matching refs:result
70 Result result = node->Initialize(allocator); in Create() local
72 NW_ASSERT(result.IsSuccess()); in Create()
98 Result result = node->Initialize(allocator); in Create() local
100 NW_ASSERT(result.IsSuccess()); in Create()
115 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks() local
139 result |= Result::MASK_FAIL_BIT; in CreateCallbacks()
142 return result; in CreateCallbacks()
235 Result result = INITIALIZE_RESULT_OK; in Initialize() local
237 result |= SceneNode::Initialize(allocator); in Initialize()
238 NW_ENSURE_AND_RETURN(result); in Initialize()
240 result |= CreateCallbacks(allocator); in Initialize()
241 NW_ENSURE_AND_RETURN(result); in Initialize()
243 return result; in Initialize()