Lines Matching refs:Write
130 buffer.Write( &VS_COMMAND[0], sizeof(VS_COMMAND) ); in BuildProgramCommand()
144 buffer.Write( &VS_RENEWAL_COMMAND[0], sizeof(VS_RENEWAL_COMMAND) ); in BuildProgramCommand()
154 buffer.Write( &GS_COMMAND[0], sizeof(GS_COMMAND) ); in BuildProgramCommand()
168 buffer.Write( &GS_RENEWAL_COMMAND[0], sizeof(GS_RENEWAL_COMMAND) ); in BuildProgramCommand()
186 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in BuildSwizzleCommand()
204 buffer.Write( &GS_COMMAND[0], sizeof(GS_COMMAND) ); in BuildSwizzleCommand()
314 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in BuildConstRegCommand()
331 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in BuildConstRegCommand()
429 buffer.Write( &GEOMETRY_SETTING_COMMAND[0], geometrySettingCommandSize ); in BuildOutAttrCommand()
430 buffer.Write( &SHADER_PROGRAM_COMMAND[0], sizeof(SHADER_PROGRAM_COMMAND) ); in BuildOutAttrCommand()
442 buffer.Write( &GEOMETRY_COMMAND[0], sizeof(GEOMETRY_COMMAND) ); in BuildOutAttrCommand()
456 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in PutEnableMirroringShaderSetting()
483 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in PutLoadCommand()
484 buffer.Write( &src[index + 1], (countPerCommand - 1) * sizeof(u32) ); in PutLoadCommand()
488 buffer.Write( 0 ); // パディング挿入 in PutLoadCommand()