Lines Matching refs:SceneNode
30 NW_UT_RUNTIME_TYPEINFO_DEFINITION(SceneNode, SceneObject);
33 SceneNode*
34 SceneNode::DynamicBuilder::Create( in Create()
40 void* memory = allocator->Alloc(sizeof(SceneNode)); in Create()
43 SceneNode* node = new(memory) SceneNode( in Create()
55 SceneNode*
56 SceneNode::Create( in Create()
57 SceneNode* parent, in Create()
59 const SceneNode::Description& description, in Create()
67 void* memory = allocator->Alloc(sizeof(SceneNode)); in Create()
70 SceneNode* node = new(memory) SceneNode( in Create()
87 SceneNode::Accept( in Accept()
97 SceneNode::CreateAnimBinding(os::IAllocator* allocator) in CreateAnimBinding()
137 SceneNode::CreateChildren(os::IAllocator* allocator) in CreateChildren()
150 sizeof(SceneNode*) * m_Description.maxChildren, CHILDREN_MEMORY_ALIGNMENT); in CreateChildren()
171 SceneNode::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks()
205 SceneNode::Initialize(os::IAllocator* allocator) in Initialize()