Lines Matching refs:MakeCommandHeader

550         const u32 HEADER_FOG_ZFLIP = internal::MakeCommandHeader(REG_FOG_ZFLIP, 1, false, 0x4);  in ActivateFog()
551 const u32 HEADER_FOG_COLOR = internal::MakeCommandHeader(REG_FOG_COLOR, 1, false, 0xf); in ActivateFog()
945 …const u32 HEADER_INDEX_STREAM_OFFSET = internal::MakeCommandHeader(REG_INDEX_STREAM_OFFSET, 1, fal… in RenderPrimitive()
946 …const u32 HEADER_INDEX_STREAM_COUNT = internal::MakeCommandHeader(REG_INDEX_STREAM_COUNT, 1, fals… in RenderPrimitive()
960 … const u32 HEADER_ELEMENTS_MODE = internal::MakeCommandHeader(REG_ELEMENTS_MODE, 1, false, 0x2); in RenderPrimitive()
961 …const u32 HEADER_ELEMENTS_MODE_2 = internal::MakeCommandHeader(REG_ELEMENTS_MODE_2, 1, false, 0x2); in RenderPrimitive()
988 … command[commandIndex++] = internal::MakeCommandHeader(REG_ELEMENTS_MODE_3, 1, false, 0x2); in RenderPrimitive()
990 … command[commandIndex++] = internal::MakeCommandHeader(REG_ELEMENTS_MODE_3, 1, false, 0x4); in RenderPrimitive()
992 … command[commandIndex++] = internal::MakeCommandHeader(REG_TRIANGLE_INDEX_RESET, 1, false, 0xF); in RenderPrimitive()
994 command[commandIndex++] = internal::MakeCommandHeader(REG_DRAW_READY, 1, false, 0xF); in RenderPrimitive()
996 command[commandIndex++] = internal::MakeCommandHeader(REG_DRAW_KICK, 1, false, 0xF); in RenderPrimitive()
998 command[commandIndex++] = internal::MakeCommandHeader(REG_DRAW_READY, 1, false, 0xF); in RenderPrimitive()
1000 … command[commandIndex++] = internal::MakeCommandHeader(REG_VERTEX_CACHE_CLEAR, 1, false, 0xF); in RenderPrimitive()
1002 … command[commandIndex++] = internal::MakeCommandHeader(REG_ELEMENTS_MODE_3, 1, false, 0x8); in RenderPrimitive()
1004 … command[commandIndex++] = internal::MakeCommandHeader(REG_ELEMENTS_MODE_3, 1, false, 0x8); in RenderPrimitive()
1006 … command[commandIndex++] = internal::MakeCommandHeader(REG_COLOR_DEPTH_CACHE_FLUSH, 1, false, 0xF); in RenderPrimitive()
1008 … command[commandIndex++] = internal::MakeCommandHeader(REG_COLOR_DEPTH_CACHE_CLEAR, 1, false, 0xF); in RenderPrimitive()