Lines Matching refs:nodememory
465 u8* nodememory = reinterpret_cast<u8*>(mainAllocator->Alloc(nodeMemorySize, 32)); in Create() local
466 if (nodememory == NULL) in Create()
472 ParticleShape* node = new(nodememory) ParticleShape( in Create()
478 nodememory += sizeof(ParticleShape); in Create()
497 nodememory = reinterpret_cast<u8*>(ut::RoundUp(nodememory, 32)); in Create()
498 node->m_CommandCache[side] = reinterpret_cast<u32*>(nodememory); in Create()
499 nodememory += drawCommandCacheSize; in Create()
502 nodememory = reinterpret_cast<u8*>(ut::RoundUp(nodememory, 32)); in Create()
503 node->m_DeactivateVertexCommandCache = reinterpret_cast<u32*>(nodememory); in Create()
504 nodememory += deactivateVertexCommandCacheSize; in Create()
506 nodememory = reinterpret_cast<u8*>(ut::RoundUp(nodememory, 32)); in Create()
507 node->m_PrimitiveCommandCache = reinterpret_cast<u32*>(nodememory); in Create()
508 nodememory += primitiveCommandCacheSize; in Create()