Lines Matching refs:time
640 f32 time, in SetDefaultValues() argument
675 f32 limitDefault = -(time + lifeParam); in SetDefaultValues()
696 birth[nextIndex] = time; in SetDefaultValues()
750 f32 time = model->ParticleAnimFrameController().GetFrame(); in AddParticles() local
752 SetDefaultValues(collection, positions, particleCount, time, isAscendingOrder); in AddParticles()
754 this->InitializeParticles(startIndex, particleCount, incrIndex, time); in AddParticles()
874 ParticleTime time = model->ParticleAnimFrameController().GetFrame(); in AddParticles() local
914 birth[nextIndex] = time; in AddParticles()
935 ParticleTime time in InitializeParticles() argument
1459 limit[index] = -(time + value); in InitializeParticles()
1493 ParticleTime time, in CalcAnimationDataIndex() argument
1503 …ParticleTime ptclTime = animationOption.EvaluateAnimationFrame(id, birth, life, time, updaterIndex… in CalcAnimationDataIndex()
1570 ParticleTime time, in ParticleFloatImmediateUpdater() argument
1631 time, in ParticleFloatImmediateUpdater()
1657 ParticleTime time in ParticleFloatImmediate4KeyUpdater() argument
1689 ParticleTime difftime = time - birth[index]; in ParticleFloatImmediate4KeyUpdater()
1717 ParticleTime difftime = time - birth[index]; in ParticleFloatImmediate4KeyUpdater()
1816 ParticleTime time, in ParticleRandomUpdater() argument
1837 f32 processCount = math::FFloor(time) - math::FCeil(prevTime) + 1; in ParticleRandomUpdater()
1839 f32 processCount = time.Floor() - prevTime.Ceil() + 1; in ParticleRandomUpdater()
1868 math::FFloor((time - birth[index]) / interval) in ParticleRandomUpdater()
1872 ParticleTime time_birth = time - birth[index]; in ParticleRandomUpdater()
1896 ParticleTime time, in ParticleVector2ImmediateUpdater() argument
1951 time, in ParticleVector2ImmediateUpdater()
1993 ParticleTime time, in ParticleVector3AdditiveUpdater() argument
2052 time, in ParticleVector3AdditiveUpdater()
2106 ParticleTime time, in ParticleVector3ImmediateUpdater() argument
2160 time, in ParticleVector3ImmediateUpdater()
2211 ParticleTime time, in ParticleVector3RandomAdditiveUpdater() argument
2266 time, in ParticleVector3RandomAdditiveUpdater()
2394 ParticleTime time, in ParticleTexturePatternUpdater() argument
2450 time, in ParticleTexturePatternUpdater()
2508 ParticleTime time, in ParticleChildUpdater() argument
2600 time)) in ParticleChildUpdater()
2778 const ParticleTime time = model->ParticleAnimFrameController().GetFrame(); in UpdateParticles() local
2780 const f32 diffTime = time - prevTime; in UpdateParticles()
2786 const ParticleTime diffTimePtcl = time - prevTime; in UpdateParticles()
2835 ParticleFloatImmediateUpdater(updater.ptr(), collection, time, updaterIndex); in UpdateParticles()
2839 ParticleFloatImmediate4KeyUpdater(updater.ptr(), collection, time); in UpdateParticles()
2849 … ParticleRandomUpdater(updater.ptr(), collection, time, prevTime, this->m_ParticleRandom); in UpdateParticles()
2852 ParticleVector2ImmediateUpdater(updater.ptr(), collection, time, updaterIndex); in UpdateParticles()
2860 … ParticleVector3AdditiveUpdater(updater.ptr(), collection, time, diffTime, updaterIndex); in UpdateParticles()
2887 … ParticleVector3ImmediateUpdater(updater.ptr(), collection, time, updaterIndex); in UpdateParticles()
2914 … ParticleVector3RandomAdditiveUpdater(updater.ptr(), collection, time, diffTime, updaterIndex); in UpdateParticles()
2939 ParticleTexturePatternUpdater(updater.ptr(), collection, time, updaterIndex); in UpdateParticles()
2949 …ter(updater.ptr(), collection, activeIndex, startIndex, incrIndex, count, time, prevTime, workUpda… in UpdateParticles()
2951 …ter(updater.ptr(), collection, activeIndex, startIndex, incrIndex, count, time, prevTime, workUpda… in UpdateParticles()
2970 time in UpdateParticles()
2973 time.GetFloat32Value() in UpdateParticles()
3020 time, in UpdateParticles()
3105 …rth[index].GetParticleTimeValue() + life[index].GetParticleTimeValue() <= time.GetParticleTimeValu… in UpdateParticles()
3132 ParticleTime limit = time - *lifeParam; in UpdateParticles()