Lines Matching refs:resNode
301 ResParticleSet resNode, in GetMemorySizeInternal() argument
305 if (initializerCapacity < resNode.GetParticleInitializersCount()) in GetMemorySizeInternal()
307 initializerCapacity = resNode.GetParticleInitializersCount(); in GetMemorySizeInternal()
311 if (updaterCapacity < resNode.GetParticleUpdatersCount()) in GetMemorySizeInternal()
313 updaterCapacity = resNode.GetParticleUpdatersCount(); in GetMemorySizeInternal()
324 resNode.GetParticleInitializers(); in GetMemorySizeInternal()
340 ResParticleUpdaterArray resUpdaters = resNode.GetParticleUpdaters(); in GetMemorySizeInternal()
355 SceneNode::GetMemorySizeForInitialize(pSize, resNode, description); in GetMemorySizeInternal()
358 resNode.GetParticleCollection(); in GetMemorySizeInternal()
369 ResParticleSet resNode) in GetDeviceMemorySizeInternal() argument
372 resNode.GetParticleCollection(); in GetDeviceMemorySizeInternal()
391 ResParticleSet resNode = ResDynamicCast<ResParticleSet>(resource); in Create() local
392 NW_ASSERT(resNode.IsValid()); in Create()
395 if (initializerCapacity < resNode.GetParticleInitializersCount()) in Create()
397 initializerCapacity = resNode.GetParticleInitializersCount(); in Create()
401 if (updaterCapacity < resNode.GetParticleUpdatersCount()) in Create()
403 updaterCapacity = resNode.GetParticleUpdatersCount(); in Create()
420 resNode, in Create()
447 resNode.GetParticleInitializers(); in Create()
487 ResParticleUpdaterArray resUpdaters = resNode.GetParticleUpdaters(); in Create()
548 resNode.GetParticleCollection(); in Create()