Lines Matching refs:prevTime

1817     ParticleTime prevTime,  in ParticleRandomUpdater()  argument
1837 f32 processCount = math::FFloor(time) - math::FCeil(prevTime) + 1; in ParticleRandomUpdater()
1839 f32 processCount = time.Floor() - prevTime.Ceil() + 1; in ParticleRandomUpdater()
1869 - math::FCeil((prevTime - birth[index]) / interval) in ParticleRandomUpdater()
1873 ParticleTime prev_birth = prevTime - birth[index]; in ParticleRandomUpdater()
2509 ParticleTime prevTime, in ParticleChildUpdater() argument
2599 prevTime, in ParticleChildUpdater()
2777 … const ParticleTime prevTime = model->ParticleAnimFrameController().GetAnimFrame().GetLastFrame(); in UpdateParticles() local
2780 const f32 diffTime = time - prevTime; in UpdateParticles()
2786 const ParticleTime diffTimePtcl = time - prevTime; in UpdateParticles()
2849 … ParticleRandomUpdater(updater.ptr(), collection, time, prevTime, this->m_ParticleRandom); in UpdateParticles()
2949 …ter.ptr(), collection, activeIndex, startIndex, incrIndex, count, time, prevTime, workUpdater.work… in UpdateParticles()
2951 …ter.ptr(), collection, activeIndex, startIndex, incrIndex, count, time, prevTime, workUpdater.work… in UpdateParticles()
2969 prevTime, in UpdateParticles()
2972 prevTime.GetFloat32Value(), in UpdateParticles()
3244 ParticleTime prevTime, in CheckTiming() argument
3263 if (prevTime >= currentTime) in CheckTiming()
3271 int prevCount =(int)(prevTime - birth); in CheckTiming()
3275 ParticleTime prev_birth = prevTime - birth; in CheckTiming()
3314 if (prevTime >= currentTime) in CheckTiming()
3320 int prevCount =(int)(prevTime - birth); in CheckTiming()
3322 ParticleTime prev_birth = prevTime - birth; in CheckTiming()