Lines Matching refs:resource
87 ResSceneObject resource, in Create() argument
94 ResParticleEmitter resNode = ResDynamicCast<ResParticleEmitter>(resource); in Create()
297 ResParticleEmitterParameter resource = this->GetResParticleEmitterParameterCopy(false); in GetEmissionCount()
298 if (!resource.IsValid()) in GetEmissionCount()
303 f32 cookedTime = time - resource.GetEmissionStart() - 1; in GetEmissionCount()
310 if (!resource.GetEmissionSpanInfinity() && cookedTime >= resource.GetEmissionSpan()) in GetEmissionCount()
317 f32 c = resource.GetEmissionRatio(); in GetEmissionCount()
318 c *= 1.0f + resource.GetEmissionRatioRandom() * this->m_ParticleRandom.NextFloatSignedOne(); in GetEmissionCount()
326 int t = resource.GetEmissionInterval(); in GetEmissionCount()
327 …t = (int)(t * (1.0f + resource.GetEmissionIntervalRandom() * this->m_ParticleRandom.NextFloatSigne… in GetEmissionCount()
340 if (resource.GetEmissionRatio() != 0 && this->m_EmissionCount > 0.0f) in GetEmissionCount()
361 ResParticleEmitterParameter resource = this->GetResParticleEmitterParameterCopy(false); in GetEmissionCount() local
362 NW_ASSERT(resource.IsValid()); in GetEmissionCount()
364 f32 cookedPrevTime = prevTime - resource.GetEmissionStart() - 1; in GetEmissionCount()
366 if (!resource.GetEmissionSpanInfinity() && cookedPrevTime >= resource.GetEmissionSpan() - 1) in GetEmissionCount()
371 f32 cookedTime = time - resource.GetEmissionStart() - 1; in GetEmissionCount()
380 f32 c = resource.GetEmissionRatio(); in GetEmissionCount()
381 c *= 1.0f + resource.GetEmissionRatioRandom() * this->m_ParticleRandom.NextFloatSignedOne(); in GetEmissionCount()
389 int t = resource.GetEmissionInterval(); in GetEmissionCount()
390 …t = (int)(t * (1.0f + resource.GetEmissionIntervalRandom() * this->m_ParticleRandom.NextFloatSigne… in GetEmissionCount()
403 if (resource.GetEmissionRatio() != 0 && this->m_EmissionCount > 0.0f) in GetEmissionCount()