Lines Matching refs:distance
771 f32 distance = random->NextFloat(); in CalcCylinderForm() local
776 distance = nw::math::FSqrt(distance); in CalcCylinderForm()
781 distance = 1.0f; in CalcCylinderForm()
785 …distance = nw::math::FSqrt(distance + (cylinderForm.GetInner() * cylinderForm.GetInner() * (1.0f -… in CalcCylinderForm()
802 position.x = sin * distance; in CalcCylinderForm()
804 position.z = -cos * distance; in CalcCylinderForm()
879 f32 distance = random->NextFloat(); in CalcDiscForm() local
884 distance = nw::math::FSqrt(distance); in CalcDiscForm()
889 distance = 1.0f; in CalcDiscForm()
893 …distance = nw::math::FSqrt(distance + (discForm.GetInner() * discForm.GetInner() * (1.0f - distanc… in CalcDiscForm()
920 position.x = sin * distance; in CalcDiscForm()
922 position.z = -cos * distance; in CalcDiscForm()
1025 f32 distance = random->NextFloat(); in CalcSphereForm() local
1030 distance = 1.0f - (distance * distance * distance); in CalcSphereForm()
1035 distance = 1.0f; in CalcSphereForm()
1039 distance = 1.0f - (distance * distance * distance); in CalcSphereForm()
1040 distance = distance + (sphereForm.GetInner() * (1.0f - distance)); in CalcSphereForm()
1070 position *= distance; in CalcSphereForm()