Lines Matching refs:angle
788 f32 angle = random->NextFloat() * cylinderForm.GetAngleWidth() + angleOffset; in CalcCylinderForm() local
792 angle += random->NextFloatSignedHalf() * cylinderForm.GetAngleSwing(); in CalcCylinderForm()
797 if (angle != 0.0f) in CalcCylinderForm()
799 nw::math::SinCosRad(&sin, &cos, angle); in CalcCylinderForm()
896 f32 angle; in CalcDiscForm() local
899 angle = (angleStep * i) - (discForm.GetAngleWidth() / 2.0f); in CalcDiscForm()
903 angle = random->NextFloatSignedHalf() * discForm.GetAngleWidth(); in CalcDiscForm()
908 angle += random->NextFloatSignedHalf() * discForm.GetAngleSwing(); in CalcDiscForm()
911 angle += angleOffset; in CalcDiscForm()
915 if (angle != 0.0f) in CalcDiscForm()
917 nw::math::SinCosRad(&sin, &cos, angle); in CalcDiscForm()