Lines Matching refs:collectionMemorySize
132 int collectionMemorySize = sizeof(ParticleCollection); in GetMemorySizeInternal() local
133 collectionMemorySize = ut::RoundUp(collectionMemorySize, 4); in GetMemorySizeInternal()
154 collectionMemorySize = in GetMemorySizeInternal()
155 ParticleStreamCreateSize<u16>(capacity, collectionMemorySize); in GetMemorySizeInternal()
156 collectionMemorySize = ut::RoundUp(collectionMemorySize, 4); in GetMemorySizeInternal()
166 collectionMemorySize = in GetMemorySizeInternal()
167 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in GetMemorySizeInternal()
189 collectionMemorySize = in GetMemorySizeInternal()
190 ParticleParameterAttributeCreateSize<f32>(collectionMemorySize); in GetMemorySizeInternal()
197 collectionMemorySize = in GetMemorySizeInternal()
198 ParticleShape::AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in GetMemorySizeInternal()
205 collectionMemorySize = in GetMemorySizeInternal()
206 ParticleShape::AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in GetMemorySizeInternal()
210 collectionMemorySize = in GetMemorySizeInternal()
211 ParticleShape::AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in GetMemorySizeInternal()
223 collectionMemorySize = in GetMemorySizeInternal()
224 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in GetMemorySizeInternal()
227 collectionMemorySize = in GetMemorySizeInternal()
228 ParticleStreamCreateSize<nw::math::VEC3>(capacity, collectionMemorySize); in GetMemorySizeInternal()
258 collectionMemorySize = in GetMemorySizeInternal()
259 ParticleShape::AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in GetMemorySizeInternal()
262 collectionMemorySize = in GetMemorySizeInternal()
263 ParticleShape::AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in GetMemorySizeInternal()
267 collectionMemorySize = in GetMemorySizeInternal()
268 ParticleShape::AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in GetMemorySizeInternal()
273 collectionMemorySize = in GetMemorySizeInternal()
274 ParticleShape::AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in GetMemorySizeInternal()
277 collectionMemorySize = in GetMemorySizeInternal()
278 ParticleShape::AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in GetMemorySizeInternal()
281 collectionMemorySize = in GetMemorySizeInternal()
282 ParticleShape::AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in GetMemorySizeInternal()
292 size.Add(collectionMemorySize, 32); in GetMemorySizeInternal()
369 int collectionMemorySize = sizeof(ParticleCollection); in Create() local
370 collectionMemorySize = ut::RoundUp(collectionMemorySize, 4); in Create()
393 collectionMemorySize = in Create()
394 ParticleStreamCreateSize<u16>(capacity, collectionMemorySize); in Create()
395 collectionMemorySize = ut::RoundUp(collectionMemorySize, 4); in Create()
405 collectionMemorySize = in Create()
406 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in Create()
428 collectionMemorySize = in Create()
429 ParticleParameterAttributeCreateSize<f32>(collectionMemorySize); in Create()
436 collectionMemorySize = in Create()
437 shape->AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in Create()
444 collectionMemorySize = in Create()
445 shape->AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in Create()
449 collectionMemorySize = in Create()
450 shape->AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in Create()
462 collectionMemorySize = in Create()
463 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in Create()
466 collectionMemorySize = in Create()
467 ParticleStreamCreateSize<nw::math::VEC3>(capacity, collectionMemorySize); in Create()
505 collectionMemorySize = in Create()
506 shape->AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in Create()
509 collectionMemorySize = in Create()
510 shape->AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in Create()
514 collectionMemorySize = in Create()
515 shape->AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in Create()
520 collectionMemorySize = in Create()
521 shape->AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in Create()
524 collectionMemorySize = in Create()
525 shape->AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in Create()
528 collectionMemorySize = in Create()
529 shape->AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in Create()
549 u8* nodeMemory = reinterpret_cast<u8*>(mainAllocator->Alloc(collectionMemorySize, 32)); in Create()