Lines Matching refs:result

57     Result result = node->Initialize(allocator);  in Create()  local
59 NW_ASSERT(result.IsSuccess()); in Create()
73 Result result = INITIALIZE_RESULT_OK; in Initialize() local
75 result |= TransformNode::Initialize(allocator); in Initialize()
76 NW_ENSURE_AND_RETURN(result); in Initialize()
78 result |= CreateResMeshes(allocator); in Initialize()
79 NW_ENSURE_AND_RETURN(result); in Initialize()
81 result |= CreateResMeshNodeVisibilities(allocator); in Initialize()
82 NW_ENSURE_AND_RETURN(result); in Initialize()
84 result |= CreateMaterials(allocator); in Initialize()
85 NW_ENSURE_AND_RETURN(result); in Initialize()
87 result |= CreateCallbacks(allocator); in Initialize()
88 NW_ENSURE_AND_RETURN(result); in Initialize()
90 result |= CreateAnimGroups(allocator); in Initialize()
91 NW_ENSURE_AND_RETURN(result); in Initialize()
93 result |= CreateMaterialActivator(allocator); in Initialize()
94 NW_ENSURE_AND_RETURN(result); in Initialize()
96 return result; in Initialize()
227 Result result = INITIALIZE_RESULT_OK; in CreateAnimGroups() local
232 return result; in CreateAnimGroups()
255 result |= Result::MASK_FAIL_BIT; in CreateAnimGroups()
258 NW_ENSURE_AND_RETURN(result); in CreateAnimGroups()
289 return result; in CreateAnimGroups()
296 Result result = INITIALIZE_RESULT_OK; in CreateMaterials() local
311 result |= Result::MASK_FAIL_BIT; in CreateMaterials()
313 NW_ENSURE_AND_RETURN(result); in CreateMaterials()
335 result |= Result::MASK_FAIL_BIT; in CreateMaterials()
337 NW_ENSURE_AND_RETURN(result); in CreateMaterials()
352 result |= Result::MASK_FAIL_BIT; in CreateMaterials()
355 NW_ENSURE_AND_RETURN(result); in CreateMaterials()
362 return result; in CreateMaterials()
368 Result result = INITIALIZE_RESULT_OK; in CreateResMeshes() local
393 result |= Result::MASK_FAIL_BIT; in CreateResMeshes()
396 NW_ENSURE_AND_RETURN(result); in CreateResMeshes()
412 result |= Result::MASK_FAIL_BIT; in CreateResMeshes()
414 NW_ENSURE_AND_RETURN(result); in CreateResMeshes()
424 return result; in CreateResMeshes()
430 Result result = INITIALIZE_RESULT_OK; in CreateResMeshNodeVisibilities() local
443 result |= Result::MASK_FAIL_BIT; in CreateResMeshNodeVisibilities()
446 NW_ENSURE_AND_RETURN(result); in CreateResMeshNodeVisibilities()
459 result |= Result::MASK_FAIL_BIT; in CreateResMeshNodeVisibilities()
461 NW_ENSURE_AND_RETURN(result); in CreateResMeshNodeVisibilities()
471 return result; in CreateResMeshNodeVisibilities()
491 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks() local
515 result |= Result::MASK_FAIL_BIT; in CreateCallbacks()
518 return result; in CreateCallbacks()
525 Result result = INITIALIZE_RESULT_OK; in CreateMaterialActivator() local
542 result |= Result::MASK_FAIL_BIT; in CreateMaterialActivator()
546 return result; in CreateMaterialActivator()