Lines Matching refs:resAnimGroupMember
116 anim::ResAnimGroupMember resAnimGroupMember = in BindMaterialAnim() local
118 const int matIdx = GetMaterialIndex(resAnimGroupMember); in BindMaterialAnim()
123 … animGroup->SetTargetPtr(memberIdx, GetMaterialAnimTargetPtr(pMat, resAnimGroupMember, false)); in BindMaterialAnim()
126 resAnimGroupMember, pMat->GetActiveResource(resAnimGroupMember.GetObjectType())); in BindMaterialAnim()
130 bool useOriginalValue = pMat->CanUseBuffer(resAnimGroupMember.GetObjectType()); in BindMaterialAnim()
134 memberIdx, GetMaterialAnimTargetPtr(pMat, resAnimGroupMember, true)); in BindMaterialAnim()
148 anim::ResAnimGroupMember resAnimGroupMember = in BindVisibilityAnim() local
151 switch(resAnimGroupMember.GetObjectType()) in BindVisibilityAnim()
159 if (resAnimGroupMember.GetMemberType() == ResModelMember::MEMBER_TYPE_VISIBLE) in BindVisibilityAnim()
166 target += resAnimGroupMember.GetMemberOffset(); in BindVisibilityAnim()
181 ResDynamicCast<ResMeshMember>(resAnimGroupMember); in BindVisibilityAnim()
186 target += resAnimGroupMember.GetMemberOffset(); in BindVisibilityAnim()
196 ResDynamicCast<ResMeshNodeVisibilityMember>(resAnimGroupMember); in BindVisibilityAnim()
204 target += resAnimGroupMember.GetMemberOffset(); in BindVisibilityAnim()
218 void* object = GetAnimTargetObject(resAnimGroupMember); in BindVisibilityAnim()