Lines Matching refs:anim
56 anim::ResAnimGroup resAnimGroup = resSceneNode.GetAnimGroups(0); in CreateAnimGroup()
58 NW_ASSERT(resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_LIGHT); in CreateAnimGroup()
79 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup()
85 if (member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM && in CreateAnimGroup()
86 member.GetMemberType() == anim::ResTransformMember::MEMBER_TYPE_TRANSFORM) in CreateAnimGroup()
99 if (member.GetObjectType() == nw::anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM) in CreateAnimGroup()
128 Light::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject() argument
130 switch (anim.GetObjectType()) in GetAnimTargetObject()
132 case anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM: in GetAnimTargetObject()
137 case anim::ResAnimGroupMember::OBJECT_TYPE_LIGHT: in GetAnimTargetObject()
146 case anim::ResAnimGroupMember::OBJECT_TYPE_FRAGMENT_LIGHT: in GetAnimTargetObject()
153 case anim::ResAnimGroupMember::OBJECT_TYPE_AMBIENT_LIGHT: in GetAnimTargetObject()
161 case anim::ResAnimGroupMember::OBJECT_TYPE_VERTEX_LIGHT: in GetAnimTargetObject()
168 case anim::ResAnimGroupMember::OBJECT_TYPE_HEMISPHERE_LIGHT: in GetAnimTargetObject()