Lines Matching refs:rz
173 math::VEC3 &rz = zAxis; in CalculateLocalMatrix() local
174 rz.Normalize(); in CalculateLocalMatrix()
183 rx.Cross(ry, rz).SafeNormalize(math::VEC3(1.0f, 0.0f, 0.0f)); in CalculateLocalMatrix()
186 ry.Cross(rz,rx); in CalculateLocalMatrix()
190 rz.Cross(rx,ry); in CalculateLocalMatrix()
195 m[0][2] = rz.x; in CalculateLocalMatrix()
200 m[1][2] = rz.y; in CalculateLocalMatrix()
205 m[2][2] = rz.z; in CalculateLocalMatrix()
215 rx.Cross(ry,rz).SafeNormalize(matrix.GetColumn(2)); in CalculateLocalMatrix()
219 ry.Cross(rz,rx); in CalculateLocalMatrix()
223 rz.Cross(rx,ry); in CalculateLocalMatrix()
228 m[0][2] = rz.x; in CalculateLocalMatrix()
233 m[1][2] = rz.y; in CalculateLocalMatrix()
238 m[2][2] = rz.z; in CalculateLocalMatrix()
253 math::VEC3 &rz = zAxis; in CalculateScreenLocalMatrix() local
261 rx.Cross(ry, rz).Normalize(); in CalculateScreenLocalMatrix()
262 ry.Cross(rz, rx); in CalculateScreenLocalMatrix()
266 m[0][2] = rz.x; in CalculateScreenLocalMatrix()
271 m[1][2] = rz.y; in CalculateScreenLocalMatrix()
276 m[2][2] = rz.z; in CalculateScreenLocalMatrix()
286 rx.Cross(ry,rz).Normalize(); in CalculateScreenLocalMatrix()
287 ry.Cross(rz,rx); in CalculateScreenLocalMatrix()
291 m[0][2] = rz.x; in CalculateScreenLocalMatrix()
296 m[1][2] = rz.y; in CalculateScreenLocalMatrix()
301 m[2][2] = rz.z; in CalculateScreenLocalMatrix()