Lines Matching refs:m_AnimObjects

565         for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx)  in GetResult()
567 if (m_AnimObjects[animIdx] == NULL) in GetResult()
572 m_AnimObjects[animIdx]->GetResult(target, memberIdx); in GetResult()
590 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult()
592 if (m_AnimObjects[animIdx] == NULL) in GetResult()
599 if (m_AnimObjects[animIdx]->HasMemberAnim(memberIdx)) in GetResult()
602 lastAnimObj = m_AnimObjects[animIdx]; in GetResult()
637 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
639 if (m_AnimObjects[animIdx] == NULL) in GetResult()
653 m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
688 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult()
690 if (m_AnimObjects[animIdx] && m_AnimObjects[animIdx]->HasMemberAnim(memberIdx)) in GetResult()
722 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
734 if (m_AnimObjects[animIdx] != NULL) in GetResult()
736 childResult = m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
788 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
790 if (m_AnimObjects[animIdx] == NULL) in GetResult()
795 m_AnimObjects[animIdx]->GetResult(target, memberIdx); in GetResult()
816 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
818 if (m_AnimObjects[animIdx] == NULL) in GetResult()
832 m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
878 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
880 if (m_AnimObjects[animIdx] == NULL) in GetResult()
885 m_AnimObjects[animIdx]->GetResult(target, memberIdx); in GetResult()
899 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
901 if (m_AnimObjects[animIdx] == NULL) in GetResult()
906 m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
942 AnimObject* animObj = m_AnimObjects[index]; in Evaluate()