Lines Matching refs:inputIndex
214 int inputIndex = 0; // 内部頂点属性番号 in SetupActivateVertexAttributeCommand_() local
259 …inputMapTable[ (inputIndex / 8) * 2 ] |= (usage & 0xf) << (4 * (inputIndex % 8)); // (inputIndex >… in SetupActivateVertexAttributeCommand_()
265 …inputFormat[ inputIndex / 8 ] |= CommandCacheHelper::GetVertexFormat(dimension, format) << ((input… in SetupActivateVertexAttributeCommand_()
269 arraySetting[0] |= inputIndex << (streamIdx * 4); in SetupActivateVertexAttributeCommand_()
273 arraySetting[1] |= inputIndex << ((streamIdx - 8) * 4); in SetupActivateVertexAttributeCommand_()
276 ++inputIndex; in SetupActivateVertexAttributeCommand_()
287 inputMapTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()
295 …inputFormat[ inputIndex / 8 ] |= CommandCacheHelper::GetVertexFormat(dimension, format) << ((input… in SetupActivateVertexAttributeCommand_()
303 command[commandIndex + 2] = inputIndex; in SetupActivateVertexAttributeCommand_()
306 ++inputIndex; in SetupActivateVertexAttributeCommand_()
326 inputMapTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()
341 command[commandIndex] = inputIndex; in SetupActivateVertexAttributeCommand_()
348 vertexParamMask[0] |= 1 << (16 + inputIndex); in SetupActivateVertexAttributeCommand_()
350 ++inputIndex; in SetupActivateVertexAttributeCommand_()
356 while ( inputIndex < shaderVtxAttrNum ) in SetupActivateVertexAttributeCommand_()
360 inputMapTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()
365 command[commandIndex] = inputIndex; in SetupActivateVertexAttributeCommand_()
374 vertexParamMask[0] |= 1 << (16 + inputIndex); in SetupActivateVertexAttributeCommand_()
375 ++inputIndex; in SetupActivateVertexAttributeCommand_()
422 int inputIndex = 0; // 内部頂点属性番号 in SetupDeactivateVertexAttributeCommand_() local
434 inputIndex++; in SetupDeactivateVertexAttributeCommand_()
448 inputIndex += streamCount; in SetupDeactivateVertexAttributeCommand_()
457 ++inputIndex; in SetupDeactivateVertexAttributeCommand_()
475 …command[commandIndex++] = (static_cast<u32>(inputIndex - 1) << 28) | (((0x1 << inputIndex) - 2) <<… in SetupDeactivateVertexAttributeCommand_()
481 for ( int i = 1; i < inputIndex; ++i ) in SetupDeactivateVertexAttributeCommand_()