Lines Matching refs:u16

235         u16* pAdjustArray;  in StreamingConstruct()
323 u16 adjustedIndex = AdjustIndex(index); in GetGlyph()
568 u32 sizeResSheetIndexArray = sizeof(u16) * numSheetCache; in CalcCacheSize()
589 u16*
601 u16* pGlyphIndexAdjustArray; in AssignMemory()
604 u32 sizeGlyphIndexAdjustArray = math::RoundUp(sizeof(u16) * numResSheet, 2); in AssignMemory()
605 u32 sizeCacheIndexArray = math::RoundUp(sizeof(u16) * numLoadSheet, 2); in AssignMemory()
620 + sizeof(u16) + sizeof(internal::TextureObject) in AssignMemory()
625 u32 sizeCacheUserArray = sizeof(u16) * numSheetCache; in AssignMemory()
641 m_NumSheetCache = static_cast<u16>(numSheetCache); in AssignMemory()
642 pGlyphIndexAdjustArray = reinterpret_cast<u16*> (buffer + offsetGlyphIndexAdjustArray); in AssignMemory()
643 m_pCacheIndexArray = reinterpret_cast<u16*> (buffer + offsetCacheIndexArray); in AssignMemory()
644 m_pCacheUserArray = reinterpret_cast<u16*> (buffer + offsetCacheUserArray); in AssignMemory()
705 u16 adjustedIndex = AdjustIndex(index); in GetSheetIndex()
747 m_pCacheIndexArray[compIndex] = static_cast<u16>(cacheIndex); in SetCacheUser()
748 m_pCacheUserArray[cacheIndex] = static_cast<u16>(compIndex); in SetCacheUser()
838 u16 numResSheet; in ConstructOpAnalyzeGLGRPacked()
840 u16 numGlyphsPerSheet; in ConstructOpAnalyzeGLGRPacked()
843 u16* pTempAdjustArray; in ConstructOpAnalyzeGLGRPacked()
857 sizeAdjustTable = math::RoundUp(numResSheet * sizeof(u16), 4); // 4 バイトアライメント in ConstructOpAnalyzeGLGRPacked()
858 pTempAdjustArray = reinterpret_cast<u16*>(math::RoundDown( in ConstructOpAnalyzeGLGRPacked()
892 u16 adjust = 0; in ConstructOpAnalyzeGLGRPacked()
895 u16 &entry = pTempAdjustArray[sheetNo]; in ConstructOpAnalyzeGLGRPacked()
927u16* pTrueAdjustArray = AssignMemory(pValiableBuffer, sizeValiableBuffer, numResSheet, nu… in ConstructOpAnalyzeGLGRPacked()
1020 mNumOrderNode = static_cast<u16>(numOrderNode); in Init()
1029 node.prevIndex = static_cast<u16>(i + 1); in Init()
1030 node.nextIndex = static_cast<u16>((i <= 0) ? numOrderNode: i - 1); in Init()
1035 root.nextIndex = static_cast<u16>(numOrderNode - 1); in Init()
1054 root.nextIndex = static_cast<u16>(index); in Use()
1055 first.prevIndex = static_cast<u16>(index); in Use()
1076 root.prevIndex = static_cast<u16>(index); in Unuse()
1077 last.nextIndex = static_cast<u16>(index); in Unuse()
1112 root.nextIndex = static_cast<u16>(index); in Unlock()
1113 first.prevIndex = static_cast<u16>(index); in Unlock()