Lines Matching refs:SceneSystem
339 SceneSystem* sceneSystem, in SetSceneEnvironmentSettings()
360 SceneSystem* sceneSystem in SetEnvironment()
398 SceneSystem* sceneSystem in SubmitView()
999 SceneSystem*
1000 SceneSystem::Create( in Create()
1005 void* memory = allocator->Alloc(sizeof(SceneSystem)); in Create()
1006 SceneSystem* sceneSystem = new(memory) SceneSystem(); in Create()
1061 SceneSystem::Destroy() in Destroy()
1073 this->~SceneSystem(); in Destroy()
1079 SceneSystem::InitializeScene(gfx::SceneNode* sceneRoot) in InitializeScene()
1090 SceneSystem::TraverseScene(gfx::SceneNode* sceneRoot) in TraverseScene()
1105 SceneSystem::UpdateScene() in UpdateScene()